Tips
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Yoshimitsu's Flash (1+4) is i6, making it the fastest interrupt in the game; avoid using moves with small frame advantages like Jab (1) at +1 on block if he is in range.
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Yoshimitsu's homing move uf+4 is -9 on block, so you can maintain your turn, but be wary of his follow-up evasive options.
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If Yoshimitsu enters Dragonfly (DGF), use b+3 as it is a fast i13 mid that tracks well and can knock him out of the air.
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Your df+3 is an i14 mid that tracks SSR/SWR completely, which is useful against Yoshimitsu's frequent sidestepping into stances.
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When you have Starburst, d+1,STB.2 becomes +6 on block, allowing you to trap Yoshimitsu if he tries to use 1+4 Flash to interrupt.
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Claudio's f,f,F+2 is +6 on block; use this to force Yoshimitsu into a defensive situation where his evasive spins (b+3/4) will cost him health.
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
Tournament data provided by start.gg.
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FAQ
Who wins Claudio vs Yoshimitsu in Tekken 8?
We do not have enough recent major-set data yet for a reliable Claudio vs Yoshimitsu winrate. Use the tips and VODs below while more tournament results come in.
How do you beat Yoshimitsu as Claudio?
Yoshimitsu's Flash (1+4) is i6, making it the fastest interrupt in the game; avoid using moves with small frame advantages like Jab (1) at +1 on block if he is in range. Yoshimitsu's homing move uf+4 is -9 on block, so you can maintain your turn, but be wary of his follow-up evasive options. If Yoshimitsu enters Dragonfly (DGF), use b+3 as it is a fast i13 mid that tracks well and can knock him out of the air.
Are there pro VODs for Claudio vs Yoshimitsu?
No tournament VODs are listed for Claudio vs Yoshimitsu yet. The tips above still cover the main patterns while we index more sets.
Punishers
Yoshimitsu moves that are −10 or worse on block, with Claudio's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Yoshimitsu move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| b+1,1,1,1,1,1 | -73 | b,B+2+3 (launch) | i72 | 60 |
| 4,4,2,2,NSS.1 | -54 | f,F+2,1+2 (launch) | i14 | 48 |
| db+2,2,2,2,2,2 | -49 | f,F+2,1+2 (launch) | i14 | 48 |
| f,F+3+4,1+2 | -31 | f,F+2,1+2 (launch) | i14 | 48 |
| db+3,3,3,3,3,3 | -26 | ws1,STB.2 (launch) | i12 | 35 |
| db+3 | -25 | ws1,STB.2 (launch) | i12 | 35 |
| 4,4,2,2 | -24 | f,F+2,1+2 (launch) | i14 | 48 |
| 4,4,2 | -22 | f,F+2,1+2 (launch) | i14 | 48 |
| b+1,1,db+3 | -20 | ws1,STB.2 (launch) | i12 | 35 |
| 1+4 | -20 | f,F+2,1+2 (launch) | i14 | 48 |
| b,B+1+4,B | -20 | f,F+2,1+2 (launch) | i14 | 48 |
| f,F+3+4 | -20 | f,F+2,1+2 (launch) | i14 | 48 |
Claudio moves Yoshimitsu can punish
| Claudio move | On block | Yoshimitsu punishes with |
|---|---|---|
| f+2,2 | -26 | f+3,4 |
| 4,STB.2 | -19 | f+3,4 |
| R.df+1+2 | -18 | f+3,4 |
| f+2,1,1+2 | -18 | f+3,4 |
| d+1+2 | -18 | f+3,4 |
| f,F+2 | -18 | f+3,4 |
| f+1+2 | -18 | f+3,4 |
| d+3 | -17 | ws3,2 |
start.gg majors
Across 2 start.gg major sets, Claudio is 0–2 against Yoshimitsu.
Tournament data provided by start.gg.
Matchup charts: Claudio · Yoshimitsu
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VODs (Claudio's side)
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