Tips
- 0
King's uf+4 hopknee is i15 and -13 on block; punish it consistently with your ws1,1 or ws2,1 Heat Engager.
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King's Giant Swing (f,hcf+1) is a 1-break throw that is i10; use your own i10 jab (1) or SET 1 to interrupt his dash-in attempts.
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King's d+3+4 stagger kicks are -25 on block; block low and use your most powerful ws launcher, like ws3, for a full combo.
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King's f,F+1 homing mid is -5 on block; you can safely pressure him after blocking this with your i13 df+1 or f+2.
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King's Atlas Hammer (d+1+2) is a massive -24 on block; ensure you punish this with a full launch using df+2 or f,d,df+2.
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King's b+3 power crush is -10 on block; use a simple 1,2 or 2,2 to punish him for trying to armor through your pressure.
- 0
King's f,f,F+3 running knee is +3 on block; do not press buttons immediately after, as he will likely attempt a throw or a fast mid.
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
Tournament data provided by start.gg.
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FAQ
Who wins Kunimitsu vs King in Tekken 8?
Across 6 recent start.gg major sets, Kunimitsu is 3–3 against King. Sample size is still small, so treat the record as directional.
How do you beat King as Kunimitsu?
King's uf+4 hopknee is i15 and -13 on block; punish it consistently with your ws1,1 or ws2,1 Heat Engager. King's Giant Swing (f,hcf+1) is a 1-break throw that is i10; use your own i10 jab (1) or SET 1 to interrupt his dash-in attempts. King's d+3+4 stagger kicks are -25 on block; block low and use your most powerful ws launcher, like ws3, for a full combo.
Are there pro VODs for Kunimitsu vs King?
No tournament VODs are listed for Kunimitsu vs King yet. The tips above still cover the main patterns while we index more sets.
Punishers
King moves that are −10 or worse on block, with Kunimitsu's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| King move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| d+3+4,4,4,4 | -26 | ws2,1 (launch) | i13 | 34 |
| d+3+4,4,4 | -25 | ws2,1 (launch) | i13 | 34 |
| d+3+4,4 | -25 | ws2,1 (launch) | i13 | 34 |
| d+3+4 | -25 | ws2,1 (launch) | i13 | 34 |
| d+1+2 | -24 | 3,4 (launch) | i16 | 38 |
| R.df+1+2 | -18 | 3,4 (launch) | i16 | 38 |
| uf+2 | -17 | 3,4 (launch) | i16 | 38 |
| db+4 | -17 | ws2,1 (launch) | i13 | 34 |
| f,F+2+3 | -16 | 3,4 (launch) | i16 | 38 |
| df+4,3,4 | -15 | f,d,df+2 (launch) | i14 | 36 |
| f+2,d+1,2 | -15 | f,d,df+2 (launch) | i14 | 36 |
| d+3+4,4,4,2 | -15 | f,d,df+2 (launch) | i14 | 36 |
Kunimitsu moves King can punish
| Kunimitsu move | On block | King punishes with |
|---|---|---|
| b+1,1,1,1,1,1 | -72 | 1+2,3 |
| db+3,3,3,3,3,3 | -47 | ws3 |
| b+3,4 | -20 | 1+2,3 |
| db+3,3,3,3,3 | -19 | ws3 |
| db+3,3,3,3 | -19 | ws3 |
| db+3,3,3 | -19 | ws3 |
| db+3,3 | -19 | ws3 |
| R.df+1+2 | -18 | 1+2,3 |
start.gg majors
Across 6 start.gg major sets, Kunimitsu is 3–3 against King.
Tournament data provided by start.gg.
Matchup charts: Kunimitsu · King
Players on this side
- TIM3ERWOLF (1)
- Spiritus (1)
- Skwosh (1)
- MajinKage (1)
- Koenji (1)
- $6SrimpSpecial (1)
VODs (Kunimitsu's side)
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