Tips
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Yoshimitsu's Flash (1+4) is extremely fast at i6~9 startup; avoid using strings that are heavily minus on block or have large gaps, as he can interrupt them even when you have a frame advantage.
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Punish Yoshimitsu's uf+3 (Rising Knee) on block; it is -13, making it susceptible to your 1+2 (Broken Heart) or df+4,4 for consistent damage.
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If Yoshimitsu uses 4~3 (Kangaroo Kick), be ready to punish it on block at -13 with 1+2 or ws1,2 if you are crouching.
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Watch for db+3,3,3,3,3,3 (Manji Spin Low Kicks); the final low is -26 on block, allowing for a full launch with ws3 or ws2.
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Yoshimitsu's f,F+4 (Fubuki) is a common approach tool that is safe at -6 on block, but it is a knee, so do not attempt to parry it.
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When he enters Dragonfly (DGF) stance, use i13 mids like df+1 to interrupt his slower options, as many DGF moves like DGF.1 (i30) have long startups.
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Be careful with your own -12 or -13 moves like b+1+2 or u+4, as Yoshimitsu can punish these reliably with his i10 or i12 tools.
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
Tournament data provided by start.gg.
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FAQ
Who wins Lili vs Yoshimitsu in Tekken 8?
We do not have enough recent major-set data yet for a reliable Lili vs Yoshimitsu winrate. Use the tips and VODs below while more tournament results come in.
How do you beat Yoshimitsu as Lili?
Yoshimitsu's Flash (1+4) is extremely fast at i6~9 startup; avoid using strings that are heavily minus on block or have large gaps, as he can interrupt them even when you have a frame advantage. Punish Yoshimitsu's uf+3 (Rising Knee) on block; it is -13, making it susceptible to your 1+2 (Broken Heart) or df+4,4 for consistent damage. If Yoshimitsu uses 4~3 (Kangaroo Kick), be ready to punish it on block at -13 with 1+2 or ws1,2 if you are crouching.
Are there pro VODs for Lili vs Yoshimitsu?
No tournament VODs are listed for Lili vs Yoshimitsu yet. The tips above still cover the main patterns while we index more sets.
Punishers
Yoshimitsu moves that are −10 or worse on block, with Lili's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Yoshimitsu move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| b+1,1,1,1,1,1 | -73 | b+1+4 (launch) | i63 | 50 |
| 4,4,2,2,NSS.1 | -54 | u+1+2** (launch) | i18 | 50 |
| db+2,2,2,2,2,2 | -49 | u+1+2** (launch) | i18 | 50 |
| f,F+3+4,1+2 | -31 | u+1+2** (launch) | i18 | 50 |
| db+3,3,3,3,3,3 | -26 | ws3 (launch) | i15 | 26 |
| db+3 | -25 | ws3 (launch) | i15 | 26 |
| 4,4,2,2 | -24 | u+1+2** (launch) | i18 | 50 |
| 4,4,2 | -22 | u+1+2** (launch) | i18 | 50 |
| b+1,1,db+3 | -20 | ws3 (launch) | i15 | 26 |
| 1+4 | -20 | u+1+2** (launch) | i18 | 50 |
| b,B+1+4,B | -20 | u+1+2** (launch) | i18 | 50 |
| f,F+3+4 | -20 | u+1+2** (launch) | i18 | 50 |
Lili moves Yoshimitsu can punish
| Lili move | On block | Yoshimitsu punishes with |
|---|---|---|
| db+4 | -24 | ws3,2 |
| uf+3+4,3+4 | -21 | f+3,4 |
| d+3+4 | -21 | f+3,4 |
| f+3+4,3,4 | -20 | f+3,4 |
| R.df+1+2 | -18 | f+3,4 |
| db+3+4 | -18 | ws3,2 |
| u+3 | -16 | f+3,4 |
| 1,1,3 | -15 | 2,3 |
start.gg majors
Across 2 start.gg major sets, Lili is 2–0 against Yoshimitsu.
Tournament data provided by start.gg.
Matchup charts: Lili · Yoshimitsu
Players on this side
- Geppetto AE (1)
- Aerack (1)
VODs (Lili's side)
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