Panda VS Yoshimitsu

Panda vs Yoshimitsu

VODs from Panda's side

Tips

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    Yoshimitsu's Flash (1+4) is extremely fast at i6-9; avoid using strings with large gaps or high recovery near him, as he can interrupt them even when you are at a frame advantage.

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    When Yoshimitsu uses Kangaroo Kick (4~3), it is punishable at -13 on block, allowing you to retaliate with your 1+2 Demon Bear Breath for a Heat Engager.

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    If Yoshimitsu enters Dragonfly (DGF), his DGF.3 sweep is an airborne low that cannot be low parried, but it is -13 on block, making it punishable by your f+2 or 1+2.

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    Yoshimitsu's Fubuki (f,F+4) is a common i15 knee launcher that is safe at -6 on block; do not attempt to punish it, but be ready for his follow-up pressure.

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    Many of Yoshimitsu's sword moves, like d+1, deal chip damage on block; stay aggressive to prevent him from safely chipping away at your health.

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    His sweep from Full Crouch (FC.DF+1) is an unblockable low that deals 100% recoverable damage; you must hopkick or interrupt it as it has a slow i26 startup.

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    Panda's HBS.df+1 Hornet Buster is a homing mid that can catch Yoshimitsu if he tries to sidestep or use Spinning Evade (b+3/b+4) to escape your pressure.

Tips are AI-written from the frame data credited below; tournament results come from start.gg.

Frame data: Wavu Wiki (CC0).

Tournament data provided by start.gg.

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FAQ

Who wins Panda vs Yoshimitsu in Tekken 8?

We do not have enough recent major-set data yet for a reliable Panda vs Yoshimitsu winrate. Use the tips and VODs below while more tournament results come in.

How do you beat Yoshimitsu as Panda?

Yoshimitsu's Flash (1+4) is extremely fast at i6-9; avoid using strings with large gaps or high recovery near him, as he can interrupt them even when you are at a frame advantage. When Yoshimitsu uses Kangaroo Kick (4~3), it is punishable at -13 on block, allowing you to retaliate with your 1+2 Demon Bear Breath for a Heat Engager. If Yoshimitsu enters Dragonfly (DGF), his DGF.3 sweep is an airborne low that cannot be low parried, but it is -13 on block, making it punishable by your f+2 or 1+2.

Are there pro VODs for Panda vs Yoshimitsu?

No tournament VODs are listed for Panda vs Yoshimitsu yet. The tips above still cover the main patterns while we index more sets.

Punishers

Yoshimitsu moves that are −10 or worse on block, with Panda's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.

Yoshimitsu moveOn blockPunish withStartupDamage
b+1,1,1,1,1,1-73db+2+3** (launch)i6060
4,4,2,2,NSS.1-54f+3+4,1+2 (launch)i2850
db+2,2,2,2,2,2-49f+3+4,1+2 (launch)i2850
f,F+3+4,1+2-31f+3+4,1+2 (launch)i2850
db+3,3,3,3,3,3-26ws1,2** (launch)i1351
db+3-25ws1,2** (launch)i1351
4,4,2,2-24db+1,2** (launch)i1441
4,4,2-22db+1,2** (launch)i1441
b+1,1,db+3-20ws1,2** (launch)i1351
1+4-20db+1,2** (launch)i1441
b,B+1+4,B-20db+1,2** (launch)i1441
f,F+3+4-20db+1,2** (launch)i1441
Panda moves Yoshimitsu can punish
Panda moveOn blockYoshimitsu punishes with
b+3+4-28f+3,4
f+3+4-23ws3,2
db+4-23ws3,2
b+1+4,f,f-20f+3,4
f,F+2-19f+3,4
R.df+1+2-18f+3,4
ub+1+2-17ws3,2
d3-17ws3,2

Frame data: Wavu Wiki (CC0).

VODs (Panda's side)

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