Anna VS Paul

Anna vs Paul

VODs from Anna's side

Tips

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    Paul's iconic Phoenix Smasher (CS.2) is i13~14 and -17 on block, making it heavily punishable by Anna's df+2 which launches at i15~16.

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    Use Anna's d+4,1 to chip away at Paul; it is safe at +0 on block and can be canceled into a Sidestep (SS) to evade his linear retaliations.

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    Anna's db+3 Mudslide is a slow i30~32 low but provides a full combo on hit; use it sparingly as it is -26 on block and easily punished by Paul.

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    Against Paul's high-pressure strings, Anna's b+1+3 Attack Reversal can parry high or mid punches and kicks starting from frame 5.

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    Anna's 1+2 is an i16~18 mid that is +1 on block and enters Chaos Judgement (CJM) stance on hit, allowing for continued pressure.

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    Be careful with 3+4 (Aphrodite's Scorn) as it is -16 on block, which Paul can punish with his own i15 df+2 launcher.

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    Anna's FC.df+2 is a powerful i20 low sweep that launches for a combo, but it is -21 on block and will lead to a full punish if blocked.

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    In Heat, Anna's H.2+3 Smash is i13~14 and only -5 on block, making it a very fast and safe tool to close out rounds against Paul.

Tips are AI-written from the frame data credited below; tournament results come from start.gg.

Frame data: Wavu Wiki (CC0).

Tournament data provided by start.gg.

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FAQ

Who wins Anna vs Paul in Tekken 8?

We do not have enough recent major-set data yet for a reliable Anna vs Paul winrate. Use the tips and VODs below while more tournament results come in.

How do you beat Paul as Anna?

Paul's iconic Phoenix Smasher (CS.2) is i13~14 and -17 on block, making it heavily punishable by Anna's df+2 which launches at i15~16. Use Anna's d+4,1 to chip away at Paul; it is safe at +0 on block and can be canceled into a Sidestep (SS) to evade his linear retaliations. Anna's db+3 Mudslide is a slow i30~32 low but provides a full combo on hit; use it sparingly as it is -26 on block and easily punished by Paul.

Are there pro VODs for Anna vs Paul?

No tournament VODs are listed for Anna vs Paul yet. The tips above still cover the main patterns while we index more sets.

Punishers

Paul moves that are −10 or worse on block, with Anna's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.

Paul moveOn blockPunish withStartupDamage
d+1,4-31ws1+2 (launch)i2025
d+4-31ws1+2 (launch)i2025
1,2,3-25uf+3,H.2 (launch)i2352
f,F+2,2-19ws2 (launch)i1616
R.df+1+2-18f,f,F+3,H.2 (launch)i1646
d+4,2-18f,f,F+3,H.2 (launch)i1646
d+1+2-18f,f,F+3,H.2 (launch)i1646
db+3-18ws2 (launch)i1616
d+4,2:1+2-17f,f,F+3,H.2 (launch)i1646
d+4,2,1+2-17f,f,F+3,H.2 (launch)i1646
d+1,2-17f,f,F+3,H.2 (launch)i1646
f,F+3,4,d+4-17ws2 (launch)i1616
Anna moves Paul can punish
Anna moveOn blockPaul punishes with
db+3-26ws3,2
db+3+4-26ws3,2
f,f,F+3-20ws3,2
R.df+1+2-18b+2,1*
uf+4-18b+2,1*
d+1+2-18ws3,2
f,f,F+3,2-16ws3,2
3+4-16f,F+2,H.1+2

Frame data: Wavu Wiki (CC0).

VODs (Anna's side)

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