Tips
- 0
Use Zip Cutter (f,F+2) as a primary i14 mid poke; it is safe at -8 on block and serves as a Heat Engager to start your pressure.
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Punish Jin's Scourge (d+2) with a fast standing move, as it is -14 on block and leaves him in a forced crouch state.
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Exploit Jin's Electric Wind Hook Fist (CD.df:2) recovery; while it is +5~+6 on block, it recovers 3f faster on hit or block, so do not attempt to mash after blocking it.
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Use Giga Jacker (f+1+2) to power through Jin's pressure; it has power crush properties from frames 7 to 15, though it is -14 on block.
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If Jin enters Zenshin (ZEN) stance, be ready to block Halberd Heel (ZEN.3), which is a safe i17~18 homing mid at -9 on block.
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Bob's df+1 is a safe i14 mid (-2 on block) that can check Jin's crouch dash transitions effectively.
- 0
Punish Jin's Double Lift Kick (d+3+4) heavily; it is -19 on block, allowing for a full launch punish.
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
Tournament data provided by start.gg.
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FAQ
Who wins Bob vs Jin in Tekken 8?
We do not have enough recent major-set data yet for a reliable Bob vs Jin winrate. Use the tips and VODs below while more tournament results come in.
How do you beat Jin as Bob?
Use Zip Cutter (f,F+2) as a primary i14 mid poke; it is safe at -8 on block and serves as a Heat Engager to start your pressure. Punish Jin's Scourge (d+2) with a fast standing move, as it is -14 on block and leaves him in a forced crouch state. Exploit Jin's Electric Wind Hook Fist (CD.df:2) recovery; while it is +5~+6 on block, it recovers 3f faster on hit or block, so do not attempt to mash after blocking it.
Are there pro VODs for Bob vs Jin?
No tournament VODs are listed for Bob vs Jin yet. The tips above still cover the main patterns while we index more sets.
Punishers
Jin moves that are −10 or worse on block, with Bob's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Jin move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| d+3+4 | -19 | b+4,3 (launch) | i15 | 49 |
| R.df+1+2 | -18 | b+4,3 (launch) | i15 | 49 |
| 1,2,1 | -16 | b+4,3 (launch) | i15 | 49 |
| f+3 | -16 | b+4,3 (launch) | i15 | 49 |
| b,f+2,1,df+2 | -14 | df+4,4 (launch) | i13 | 36 |
| 1+2 | -14 | df+4,4 (launch) | i13 | 36 |
| d+2 | -14 | ws1,3 (launch) | i13 | 36 |
| d+3 | -14 | ws1,3 (launch) | i13 | 36 |
| 3,1,4 | -13 | ws1,3 (launch) | i13 | 36 |
| 1,3,4 | -13 | ws1,3 (launch) | i13 | 36 |
| d+1 | -13 | df+4,4 (launch) | i13 | 36 |
| 2,4 | -13 | df+4,4 (launch) | i13 | 36 |
Bob moves Jin can punish
| Bob move | On block | Jin punishes with |
|---|---|---|
| db+3+4 | -31 | ws3 |
| db+3+4,4 | -28 | ws3 |
| f,n,d,DF+4 | -28 | ws3 |
| uf+3+4 | -25 | f+1+2 |
| f,n,d,df+2 | -23 | f+1+2 |
| R.df+1+2 | -18 | f+1+2 |
| d+3 | -18 | ws3 |
| f,n,d,DF+4,1+2 | -17 | f+1+2 |
VODs (Bob's side)
No VODs on this side yet.
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