Tips
- 0
Miary Zo's MOR.3 is a power crush that is -13 on block; punish it consistently with b+2,2,4 or ws1,3 to discourage her from armored transitions.
- 0
When she enters BAO stance, be wary of BAO.2, a i23~25 mid that is -18 on block; you can launch this with f,n,d,df+2 for a full Tornado combo.
- 0
Interrupt her MOR.1,4 string between the hits; there is a gap where an i11 move like your ws4 can beat her mid extension if she delays it.
- 0
Her f,f,F+3 slash kick is +6~+9 on block and transitions to BAO; do not press buttons afterward, as her BAO.1 will come out at i13 and be effectively faster.
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Punishers
Miary Zo moves that are −10 or worse on block, with Bob's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Miary Zo move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| db+3 | -26 | ws1,3 (launch) | i13 | 36 |
| f+1+2,1+2,3+4 | -22 | b+4,3 (launch) | i15 | 49 |
| f+3+4,2 | -20 | b+4,3 (launch) | i15 | 49 |
| R.df+1+2 | -18 | b+4,3 (launch) | i15 | 49 |
| df+1,1,1+2 | -17 | b+4,3 (launch) | i15 | 49 |
| d+1+2 | -17 | b+4,3 (launch) | i15 | 49 |
| ub+1 | -15 | b+4,3 (launch) | i15 | 49 |
| uf+1 | -15 | b+4,3 (launch) | i15 | 49 |
| df+3+4 | -15 | ws1,3 (launch) | i13 | 36 |
| uf+4 | -15 | b+4,3 (launch) | i15 | 49 |
| 3,1,2 | -14 | df+4,4 (launch) | i13 | 36 |
| uf+2,3 | -14 | ws1,3 (launch) | i13 | 36 |
Bob moves Miary Zo can punish
| Bob move | On block | Miary Zo punishes with |
|---|---|---|
| db+3+4 | -31 | ws1,4 |
| db+3+4,4 | -28 | ws1,4 |
| f,n,d,DF+4 | -28 | ws1,4 |
| uf+3+4 | -25 | f,F+2,H.2 |
| f,n,d,df+2 | -23 | f,F+2,H.2 |
| R.df+1+2 | -18 | f,F+2,H.2 |
| d+3 | -18 | ws1,4 |
| f,n,d,DF+4,1+2 | -17 | f,F+2,H.2 |
VODs (Bob's side)
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