Tips
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Steve's Sonic Fang (1+2) is a common i14 punisher and Heat Engager; be aware that it is -12 on block, allowing you to punish with your i10 or i12 options.
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Steve's B+1 is a dangerous i13 high counter-hit launcher, but it is -14 on block if he doesn't transition to Flicker stance.
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If Steve uses Wildman (WS.1,2), it is -13 on block; punish it consistently with your b+2,1 or 1,1,2 to stop his momentum.
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Steve's Ducking Right/Left (3 or 4) can be interrupted, and many follow-ups like Skyscraper (DCK.2) are -14 on block.
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Steve's low options like d+1 (-13) and d+2 (-18) are heavily punishable on block; use Bob's ws1,3 or ws4 to make him pay for poking low.
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Be careful of Steve's ub+2, which is +5 on block and homing; do not attempt to sidestep or press buttons immediately after blocking it.
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Steve's running move Eraser (f,f,f+2) is +6 on block and a Heat Engager; try to sidestep it or respect the frame advantage.
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
Tournament data provided by start.gg.
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FAQ
Who wins Bob vs Steve in Tekken 8?
Across 3 recent start.gg major sets, Bob is 2–1 against Steve. Sample size is still small, so treat the record as directional.
How do you beat Steve as Bob?
Steve's Sonic Fang (1+2) is a common i14 punisher and Heat Engager; be aware that it is -12 on block, allowing you to punish with your i10 or i12 options. Steve's B+1 is a dangerous i13 high counter-hit launcher, but it is -14 on block if he doesn't transition to Flicker stance. If Steve uses Wildman (WS.1,2), it is -13 on block; punish it consistently with your b+2,1 or 1,1,2 to stop his momentum.
Are there pro VODs for Bob vs Steve?
No tournament VODs are listed for Bob vs Steve yet. The tips above still cover the main patterns while we index more sets.
Punishers
Steve moves that are −10 or worse on block, with Bob's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Steve move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| df+1,2~f+1+2,1,1 | -25 | b+4,3 (launch) | i15 | 49 |
| df+1,2~f+1+2,1 | -19 | b+4,3 (launch) | i15 | 49 |
| R.df+1+2 | -18 | b+4,3 (launch) | i15 | 49 |
| d+2 | -18 | ws1,3 (launch) | i13 | 36 |
| u+2 | -15 | b+4,3 (launch) | i15 | 49 |
| 2,2 | -14 | df+4,4 (launch) | i13 | 36 |
| f+1+2 | -14 | df+4,4 (launch) | i13 | 36 |
| uf+2 | -14 | df+4,4 (launch) | i13 | 36 |
| b+1 | -14 | df+4,4 (launch) | i13 | 36 |
| f+1+2,2 | -13 | df+4,4 (launch) | i13 | 36 |
| f,F+2 | -13 | df+4,4 (launch) | i13 | 36 |
| db+1+2 | -13 | df+4,4 (launch) | i13 | 36 |
Bob moves Steve can punish
| Bob move | On block | Steve punishes with |
|---|---|---|
| db+3+4 | -31 | WS.2,2 |
| db+3+4,4 | -28 | WS.2,2 |
| f,n,d,DF+4 | -28 | WS.2,2 |
| uf+3+4 | -25 | b+1+2,H.1+2 |
| f,n,d,df+2 | -23 | b+1+2,H.1+2 |
| R.df+1+2 | -18 | b+1+2,H.1+2 |
| d+3 | -18 | WS.2,2 |
| f,n,d,DF+4,1+2 | -17 | b+1+2,H.1+2 |
start.gg majors
Across 3 start.gg major sets, Bob is 2–1 against Steve.
Tournament data provided by start.gg.
Players on this side
VODs (Bob's side)
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