Tips
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Heihachi's Electric Wind God Fist is +5 on block; do not challenge him immediately after blocking it, as he maintains a significant frame advantage.
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Use 3,4~3 (charged) to force a Guard Break at +9, allowing you to maintain pressure against Heihachi's strong mid-range tools.
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Be wary of Heihachi's db+2 low; it is i23~25 and -18 on block, making it a prime candidate for a full launch punish with ws3.
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If Heihachi enters Fujin Step (FUJ), be prepared for FUJ.2, which is i15~16 and a Tornado launcher, though it is punishable at -10.
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Fahkumram's b,f+4 is a great tool in this matchup as it is +6 on block and provides a crumple stun on hit, bypassing Heihachi's high-pressure jabs.
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Interrupt Heihachi's Spinning Demon (f,n,d,DF+4) series early; the first low is -23 on block, allowing for your most powerful ws punishes.
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Use f+3+4 (Deadly Knee) to absorb Heihachi's aggressive pokes, as it has power crush properties from frames 7 to 21.
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
Tournament data provided by start.gg.
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FAQ
Who wins Fahkumram vs Heihachi in Tekken 8?
We do not have enough recent major-set data yet for a reliable Fahkumram vs Heihachi winrate. Use the tips and VODs below while more tournament results come in.
How do you beat Heihachi as Fahkumram?
Heihachi's Electric Wind God Fist is +5 on block; do not challenge him immediately after blocking it, as he maintains a significant frame advantage. Use 3,4~3 (charged) to force a Guard Break at +9, allowing you to maintain pressure against Heihachi's strong mid-range tools. Be wary of Heihachi's db+2 low; it is i23~25 and -18 on block, making it a prime candidate for a full launch punish with ws3.
Are there pro VODs for Fahkumram vs Heihachi?
No tournament VODs are listed for Fahkumram vs Heihachi yet. The tips above still cover the main patterns while we index more sets.
Punishers
Heihachi moves that are −10 or worse on block, with Fahkumram's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Heihachi move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| f,n,d,DF+3 | -23 | ws1,2 (launch) | i13 | 37 |
| f,n,d,DF+4 | -23 | ws1,2 (launch) | i13 | 37 |
| R.df+1+2 | -18 | b+2,1 (launch) | i14 | 42 |
| db+2 | -18 | ws1,2 (launch) | i13 | 37 |
| 1,1,WAR.2 | -17 | b+2,1 (launch) | i14 | 42 |
| df+2,1 | -17 | b+2,1 (launch) | i14 | 42 |
| df+2,WAR.1 | -17 | b+2,1 (launch) | i14 | 42 |
| 1,1,2 | -17 | b+2,1 (launch) | i14 | 42 |
| f,F+2 | -16 | b+2,1 (launch) | i14 | 42 |
| f,n,d,DF+4,4,4,n,4,4 | -15 | b+2,1 (launch) | i14 | 42 |
| f,n,d,DF+4,4,4,1 | -15 | b+2,1 (launch) | i14 | 42 |
| df+3,1+2,1 | -15 | b+2,1 (launch) | i14 | 42 |
Fahkumram moves Heihachi can punish
| Fahkumram move | On block | Heihachi punishes with |
|---|---|---|
| f,F+4~3 | -23 | ws3,1+2 |
| R.df+1+2 | -18 | f+2~1,1+2 |
| uf+4 | -16 | f+2~1,1+2 |
| d+3 | -16 | ws4,4 |
| 1,2,4,4 | -15 | ws4,4 |
| 3,1,d+4 | -15 | ws4,4 |
| d+3,4,4 | -15 | ws4,4 |
| 4,4 | -15 | ws4,4 |
start.gg majors
Across 1 start.gg major sets, Fahkumram is 1–0 against Heihachi.
Tournament data provided by start.gg.
Matchup charts: Fahkumram · Heihachi
Players on this side
- Rangchu (1)
VODs (Fahkumram's side)
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