Tips

  • 0

    Steve's b+1 is a dangerous i13 high counter-hit launcher; use df+1 (i13 mid) to check him safely as it is only -3 on block.

  • 0

    When Steve enters Peekaboo (PAB) stance, be wary of PAB.2, which is +5 on block and homing; consider using f+1+2 to transition to MIA on hit or b+1+3 to parry his high/mid punches.

  • 0

    If Steve uses Sonic Fang (1+2) to punish, remember it is -12 on block, allowing you to punish back with your own i12 tools like 4 or 2,1,4.

  • 0

    Steve's d+2,1 is -11 on block; you can punish this low-to-mid string reliably with ws4 (i11).

  • 0

    Use d+3+4 (i14) to launch Steve if you predict a high punch, as it has jump status from frame 5 and leads to a full combo on hit.

  • 0

    Steve's f,f,F+2 is +6 on block and a Heat Engager; avoid mindlessly pressing buttons afterward and respect his frame advantage.

  • 0

    Steve's Wildman (WS.1,2) is -13 on block; use your 1+2 Heat Engager (i13) to punish it and gain momentum.

Tips are AI-written from the frame data credited below; tournament results come from start.gg.

Frame data: Wavu Wiki (CC0).

Tournament data provided by start.gg.

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FAQ

Who wins Jun vs Steve in Tekken 8?

We do not have enough recent major-set data yet for a reliable Jun vs Steve winrate. Use the tips and VODs below while more tournament results come in.

How do you beat Steve as Jun?

Steve's b+1 is a dangerous i13 high counter-hit launcher; use df+1 (i13 mid) to check him safely as it is only -3 on block. When Steve enters Peekaboo (PAB) stance, be wary of PAB.2, which is +5 on block and homing; consider using f+1+2 to transition to MIA on hit or b+1+3 to parry his high/mid punches. If Steve uses Sonic Fang (1+2) to punish, remember it is -12 on block, allowing you to punish back with your own i12 tools like 4 or 2,1,4.

Are there pro VODs for Jun vs Steve?

No tournament VODs are listed for Jun vs Steve yet. The tips above still cover the main patterns while we index more sets.

Punishers

Steve moves that are −10 or worse on block, with Jun's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.

Steve moveOn blockPunish withStartupDamage
df+1,2~f+1+2,1,1-25f,F+3,3+4 (launch)i1850
df+1,2~f+1+2,1-19f,F+3,3+4 (launch)i1850
R.df+1+2-18f,F+3,3+4 (launch)i1850
d+2-18ws2,1 (launch)i1332
u+2-15uf+1 (launch)i1036
2,2-14uf+1 (launch)i1036
f+1+2-14uf+1 (launch)i1036
uf+2-14uf+1 (launch)i1036
b+1-14uf+1 (launch)i1036
f+1+2,2-13uf+1 (launch)i1036
f,F+2-13uf+1 (launch)i1036
db+1+2-13uf+1 (launch)i1036
Jun moves Steve can punish
Jun moveOn blockSteve punishes with
1+4,2,d+4-23WS.2,2
uf+4-20b+1+2,H.1+2
b+3-19b+1+2,H.1+2
R.df+1+2-18b+1+2,H.1+2
f+2-18b+1+2,H.1+2
1+4,2,4-15df+1,2~1
db+1,1,1+2-15df+1,2~1
H.GEN.1,1+2-14df+1,2~1

Frame data: Wavu Wiki (CC0).

start.gg majors

Across 2 start.gg major sets, Jun is 0–2 against Steve.

Tournament data provided by start.gg.

Matchup charts: Jun · Steve

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VODs (Jun's side)

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