Kunimitsu VS Panda

Kunimitsu vs Panda

VODs from Kunimitsu's side

Tips

  • 0

    When Panda enters Hunting Bear Stance (HBS), be wary of HBS.df+2, which is a i15 launcher but very unsafe at -17 on block.

  • 0

    Panda's db+4 Spinning Kuma is a low that leads to a massive combo on counter hit, but it is -23 on block, making it launch punishable by almost any move.

  • 0

    If Panda uses the Salmon Massacre (b+2,2,1) string, the final hit is -15 on block, allowing Kunimitsu to punish with df+2.

  • 0

    Panda's f,F+2 Demon Uppercut is a powerful mid launcher but is extremely unsafe at -19 on block.

  • 0

    Panda's HBS.2 Bear Claw is a low that is -15 on block; use ws3 or ws4 to punish if you block it while crouching.

  • 0

    Watch for Panda's ROL.3 Bear Slide; it is -18 on block and recovers in FUFT, giving you a large window to punish.

Tips are AI-written from the frame data credited below; tournament results come from start.gg.

Frame data: Wavu Wiki (CC0).

Tournament data provided by start.gg.

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Punishers

Panda moves that are −10 or worse on block, with Kunimitsu's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.

Panda moveOn blockPunish withStartupDamage
b+3+4-283,4 (launch)i1638
f+3+4-23ws2,1 (launch)i1334
db+4-23ws2,1 (launch)i1334
b+1+4,f,f-203,4 (launch)i1638
f,F+2-193,4 (launch)i1638
R.df+1+2-183,4 (launch)i1638
ub+1+2-17ws2,1 (launch)i1334
d3-17ws2,1 (launch)i1334
f+3+4,1+2-163,4 (launch)i1638
1,1,1-163,4 (launch)i1638
df+2,1-163,4 (launch)i1638
b+2,2,1-15f,d,df+2 (launch)i1436
Kunimitsu moves Panda can punish
Kunimitsu moveOn blockPanda punishes with
b+1,1,1,1,1,1-72db+2+3**
db+3,3,3,3,3,3-47ws1,2**
b+3,4-20db+1,2**
db+3,3,3,3,3-19ws1,2**
db+3,3,3,3-19ws1,2**
db+3,3,3-19ws1,2**
db+3,3-19ws1,2**
R.df+1+2-18db+1,2**

Frame data: Wavu Wiki (CC0).

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