Tips
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Paul's Phoenix Smasher (qcf+2) is -17 on block; you can punish it reliably with 2,2,2,2,2 or f,d,df+2 for a full launch.
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Paul's Demolition Man (d+4,2:1+2) is extremely dangerous but is -17 on block; ensure you punish the final hit if he commits.
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Use df+4 (i12 mid) to check Paul's Sway (qcf or qcb) transitions, as it is safe at -9 and prevents him from easily accessing his mixups.
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Kunimitsu's SET 3 (Frost Slide) crushes highs starting at frame 6, making it a strong tool to go under Paul's high-damage jabs or SWA 4.
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Paul's df+2 has high evasion, so avoid using high-hitting strings like 1,2,2 if you suspect he will attempt a counter-launch.
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If Paul uses b+1+2 (Hassou Strike), be aware it is safe at -9 but has a long startup of i24, allowing you to interrupt with faster mids like df+1.
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Watch for Paul's SS 1, which is +8 on block and deals chip damage; try to step or interrupt the startup (i20) rather than blocking.
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
Tournament data provided by start.gg.
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FAQ
Who wins Kunimitsu vs Paul in Tekken 8?
Across 4 recent start.gg major sets, Kunimitsu is 3–1 against Paul. Sample size is still small, so treat the record as directional.
How do you beat Paul as Kunimitsu?
Paul's Phoenix Smasher (qcf+2) is -17 on block; you can punish it reliably with 2,2,2,2,2 or f,d,df+2 for a full launch. Paul's Demolition Man (d+4,2:1+2) is extremely dangerous but is -17 on block; ensure you punish the final hit if he commits. Use df+4 (i12 mid) to check Paul's Sway (qcf or qcb) transitions, as it is safe at -9 and prevents him from easily accessing his mixups.
Are there pro VODs for Kunimitsu vs Paul?
No tournament VODs are listed for Kunimitsu vs Paul yet. The tips above still cover the main patterns while we index more sets.
Punishers
Paul moves that are −10 or worse on block, with Kunimitsu's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Paul move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| d+1,4 | -31 | ws2,1 (launch) | i13 | 34 |
| d+4 | -31 | ws2,1 (launch) | i13 | 34 |
| 1,2,3 | -25 | 3,4 (launch) | i16 | 38 |
| f,F+2,2 | -19 | ws2,1 (launch) | i13 | 34 |
| R.df+1+2 | -18 | 3,4 (launch) | i16 | 38 |
| d+4,2 | -18 | 3,4 (launch) | i16 | 38 |
| d+1+2 | -18 | 3,4 (launch) | i16 | 38 |
| db+3 | -18 | ws2,1 (launch) | i13 | 34 |
| d+4,2:1+2 | -17 | 3,4 (launch) | i16 | 38 |
| d+4,2,1+2 | -17 | 3,4 (launch) | i16 | 38 |
| d+1,2 | -17 | 3,4 (launch) | i16 | 38 |
| f,F+3,4,d+4 | -17 | ws2,1 (launch) | i13 | 34 |
Kunimitsu moves Paul can punish
| Kunimitsu move | On block | Paul punishes with |
|---|---|---|
| b+1,1,1,1,1,1 | -72 | b+2,1* |
| db+3,3,3,3,3,3 | -47 | ws3,2 |
| b+3,4 | -20 | b+2,1* |
| db+3,3,3,3,3 | -19 | ws3,2 |
| db+3,3,3,3 | -19 | ws3,2 |
| db+3,3,3 | -19 | ws3,2 |
| db+3,3 | -19 | ws3,2 |
| R.df+1+2 | -18 | b+2,1* |
start.gg majors
Across 4 start.gg major sets, Kunimitsu is 3–1 against Paul.
Tournament data provided by start.gg.
Matchup charts: Kunimitsu · Paul
Players on this side
- Uberspy (1)
- Tupai (1)
- GRR (1)
- 123Lunatic! (1)
VODs (Kunimitsu's side)
No VODs on this side yet.
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