Tips
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Yoshimitsu's Flash (1+4) is i6~9 and can interrupt Lars's stance transitions; however, Lars's db+4 Shadow Cutter is i20~21 and crushes highs from frame 6, potentially evading the Flash startup.
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When Yoshimitsu enters Dragonfly (DGF), Lars can challenge with 3+4 Electric Jolt (i17~18), which is a safe Heat Engager on block (-8).
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Yoshimitsu's df+2 is i15~16 and -7 on block; Lars can safely respond with df+1 (i13) to maintain pressure, as it is only -3 on block.
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Be wary of Yoshimitsu's db+3 spin kicks; they are -25 on block, giving Lars a guaranteed launch with uf+3 Lightning Screw or uf,n,4.
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Lars's SEN 2 Turbine Hook (i17~19) is a low that crushes highs from frame 1, making it an excellent tool to counter Yoshimitsu's high-hitting jab strings like b+1,1.
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Yoshimitsu's f,f+4 Fubuki is i15~16 and -6 on block; do not attempt to punish it, but use the frame advantage to enter Dynamic Entry (f+3).
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If Yoshimitsu whiffs a suicide move like f,f+1+4, Lars has ample time to use his longest-range punisher, such as f,f+2 Surge Blast (i21~22).
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
Tournament data provided by start.gg.
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FAQ
Who wins Lars vs Yoshimitsu in Tekken 8?
We do not have enough recent major-set data yet for a reliable Lars vs Yoshimitsu winrate. Use the tips and VODs below while more tournament results come in.
How do you beat Yoshimitsu as Lars?
Yoshimitsu's Flash (1+4) is i6~9 and can interrupt Lars's stance transitions; however, Lars's db+4 Shadow Cutter is i20~21 and crushes highs from frame 6, potentially evading the Flash startup. When Yoshimitsu enters Dragonfly (DGF), Lars can challenge with 3+4 Electric Jolt (i17~18), which is a safe Heat Engager on block (-8). Yoshimitsu's df+2 is i15~16 and -7 on block; Lars can safely respond with df+1 (i13) to maintain pressure, as it is only -3 on block.
Are there pro VODs for Lars vs Yoshimitsu?
No tournament VODs are listed for Lars vs Yoshimitsu yet. The tips above still cover the main patterns while we index more sets.
Punishers
Yoshimitsu moves that are −10 or worse on block, with Lars's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Yoshimitsu move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| b+1,1,1,1,1,1 | -73 | df+3,3 (launch) | i16 | 39 |
| 4,4,2,2,NSS.1 | -54 | df+3,3 (launch) | i16 | 39 |
| db+2,2,2,2,2,2 | -49 | df+3,3 (launch) | i16 | 39 |
| f,F+3+4,1+2 | -31 | df+3,3 (launch) | i16 | 39 |
| db+3,3,3,3,3,3 | -26 | ws3 (launch) | i20 | 30 |
| db+3 | -25 | ws3 (launch) | i20 | 30 |
| 4,4,2,2 | -24 | df+3,3 (launch) | i16 | 39 |
| 4,4,2 | -22 | df+3,3 (launch) | i16 | 39 |
| b+1,1,db+3 | -20 | ws3 (launch) | i20 | 30 |
| 1+4 | -20 | df+3,3 (launch) | i16 | 39 |
| b,B+1+4,B | -20 | df+3,3 (launch) | i16 | 39 |
| f,F+3+4 | -20 | df+3,3 (launch) | i16 | 39 |
Lars moves Yoshimitsu can punish
| Lars move | On block | Yoshimitsu punishes with |
|---|---|---|
| f,F+4 | -31 | ws3,2 |
| uf+3 | -26 | f+3,4 |
| db+4 | -26 | ws3,2 |
| d+1+2 | -20 | ws3,2 |
| df+1+2 | -18 | f+3,4 |
| f+1+4 | -18 | f+3,4 |
| f,n,b+2,1 | -18 | f+3,4 |
| 3 | -17 | f+3,4 |
start.gg majors
Across 1 start.gg major sets, Lars is 1–0 against Yoshimitsu.
Tournament data provided by start.gg.
Matchup charts: Lars · Yoshimitsu
Players on this side
- Runninhands (1)
VODs (Lars's side)
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