Tips
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King's Atlas Hammer (d+1+2) is a massive -24 on block; you have enough time to launch him with your most powerful combo starter like df+2 or ws2.
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King's Giant Swing (f,hcf+1) is a 1-break throw that can be teched even though the animation looks like a 1+2 break.
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King's f,f,n,2 (Stomach Smash) is -13 on block; use Law's i12 3,4 or f+2,2,2 to punish it effectively.
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Use Dragon Parry (b+2+4) to catch King's frequent punch-based pokes like df+1 or f+1+2, which restores Heat time in Heat mode.
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King's Stagger Kicks (d+3+4) are -25 on block; block low and use a delayed hopkick or ws2 for a full launch punish.
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King's Jaguar Sprint (f+3+4) can be interrupted with fast highs or mids before he accesses his powered-up JGR options.
- 0
King's f,F+4 Konvict Kick is -15 on block; use Law's df+2 or ws2 to launch him for a full combo.
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
Tournament data provided by start.gg.
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FAQ
Who wins Law vs King in Tekken 8?
We do not have enough recent major-set data yet for a reliable Law vs King winrate. Use the tips and VODs below while more tournament results come in.
How do you beat King as Law?
King's Atlas Hammer (d+1+2) is a massive -24 on block; you have enough time to launch him with your most powerful combo starter like df+2 or ws2. King's Giant Swing (f,hcf+1) is a 1-break throw that can be teched even though the animation looks like a 1+2 break. King's f,f,n,2 (Stomach Smash) is -13 on block; use Law's i12 3,4 or f+2,2,2 to punish it effectively.
Are there pro VODs for Law vs King?
No tournament VODs are listed for Law vs King yet. The tips above still cover the main patterns while we index more sets.
Punishers
King moves that are −10 or worse on block, with Law's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| King move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| d+3+4,4,4,4 | -26 | ws4,3 (launch) | i11 | 37 |
| d+3+4,4,4 | -25 | ws4,3 (launch) | i11 | 37 |
| d+3+4,4 | -25 | ws4,3 (launch) | i11 | 37 |
| d+3+4 | -25 | ws4,3 (launch) | i11 | 37 |
| d+1+2 | -24 | 4,u+3 (launch) | i13 | 38 |
| R.df+1+2 | -18 | 4,u+3 (launch) | i13 | 38 |
| uf+2 | -17 | 4,u+3 (launch) | i13 | 38 |
| db+4 | -17 | ws4,3 (launch) | i11 | 37 |
| f,F+2+3 | -16 | 4,u+3 (launch) | i13 | 38 |
| df+4,3,4 | -15 | 4,u+3 (launch) | i13 | 38 |
| f+2,d+1,2 | -15 | 4,u+3 (launch) | i13 | 38 |
| d+3+4,4,4,2 | -15 | 4,u+3 (launch) | i13 | 38 |
Law moves King can punish
| Law move | On block | King punishes with |
|---|---|---|
| b+2,3,d+4 | -37 | ws3 |
| db+4 | -37 | ws3 |
| uf+3+4 | -24 | ws3 |
| R.df+1+2 | -18 | 1+2,3 |
| b+3+4 | -18 | 1+2,3 |
| db+1+2,1 | -16 | b+2,1+2 |
| df+1,3 | -16 | ws3 |
| db+2,4 | -15 | b+2,1+2 |
start.gg majors
Across 2 start.gg major sets, Law is 1–1 against King.
Tournament data provided by start.gg.
Players on this side
VODs (Law's side)
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