Tips
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Punish Kunimitsu's df+2 launcher (-14 on block) with your 1+2,1+2,1 Heat Engager for big damage and momentum.
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Use your b+2 parry against her frequent weapon pokes like 2,2 or df+1,2 to stop her momentum and transition into Chain Punch follow-ups.
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If Kunimitsu teleports into BT (Back Turned) stance, be ready to challenge with b+1 (i13) or a fast mid to beat her slower options.
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Her db+3,3,3,3,3,3 low spin series is extremely unsafe (-47 on block); wait for the final spin and use your most powerful launcher.
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Watch for her qcf+2 Oboro Engetsu; it is -12c on block, allowing you to punish with your f,F+2 (i14) or 2,1 string.
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Kunimitsu's d+3+4 power crush is -13 on block; punish it consistently with your b+1+2 or df+4.
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In Hermit stance (HRM), your b+4 is a homing low that is punishable on block, making it a strong tool to catch her constant sidestepping and SET transitions.
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
Tournament data provided by start.gg.
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FAQ
Who wins Leroy vs Kunimitsu in Tekken 8?
We do not have enough recent major-set data yet for a reliable Leroy vs Kunimitsu winrate. Use the tips and VODs below while more tournament results come in.
How do you beat Kunimitsu as Leroy?
Punish Kunimitsu's df+2 launcher (-14 on block) with your 1+2,1+2,1 Heat Engager for big damage and momentum. Use your b+2 parry against her frequent weapon pokes like 2,2 or df+1,2 to stop her momentum and transition into Chain Punch follow-ups. If Kunimitsu teleports into BT (Back Turned) stance, be ready to challenge with b+1 (i13) or a fast mid to beat her slower options.
Are there pro VODs for Leroy vs Kunimitsu?
No tournament VODs are listed for Leroy vs Kunimitsu yet. The tips above still cover the main patterns while we index more sets.
Punishers
Kunimitsu moves that are −10 or worse on block, with Leroy's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Kunimitsu move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| b+1,1,1,1,1,1 | -72 | P:b+2,1 (launch) | i13 | 40 |
| db+3,3,3,3,3,3 | -47 | ws2 (launch) | i15 | 21 |
| b+3,4 | -20 | P:b+2,1 (launch) | i13 | 40 |
| db+3,3,3,3,3 | -19 | ws2 (launch) | i15 | 21 |
| db+3,3,3,3 | -19 | ws2 (launch) | i15 | 21 |
| db+3,3,3 | -19 | ws2 (launch) | i15 | 21 |
| db+3,3 | -19 | ws2 (launch) | i15 | 21 |
| R.df+1+2 | -18 | P:b+2,1 (launch) | i13 | 40 |
| f,d,df+2 | -17 | P:b+2,1 (launch) | i13 | 40 |
| ub+3+4 | -17 | P:b+2,1 (launch) | i13 | 40 |
| f,F+4,2 | -17 | P:b+2,1 (launch) | i13 | 40 |
| (Airborne).ub+3+4 | -17 | P:b+2,1 (launch) | i13 | 40 |
Leroy moves Kunimitsu can punish
| Leroy move | On block | Kunimitsu punishes with |
|---|---|---|
| 1+4 | -26 | ws2,1 |
| R.df+1+2 | -18 | 3,4 |
| df+2,1+2 | -18 | 3,4 |
| 1+2,1+2,1 | -17 | 3,4 |
| f+3,1+2,4 | -16 | 3,4 |
| 1,1,1+2,1 | -16 | 3,4 |
| f,F+2,2 | -15 | f,d,df+2 |
| db+4 | -15 | ws2,1 |
start.gg majors
Across 1 start.gg major sets, Leroy is 0–1 against Kunimitsu.
Tournament data provided by start.gg.
Matchup charts: Leroy · Kunimitsu
Players on this side
- King Jae (1)
VODs (Leroy's side)
No VODs on this side yet.
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