Panda VS Steve

Panda vs Steve

VODs from Panda's side

Tips

  • 0

    Steve's b+1 is a i13 high counter-hit tool that is -14 on block; punish it with 1+2 Demon Bear Breath for a Heat Engager.

  • 0

    Use db+2 Bear Lariat to crush Steve's high-jab pressure, as it has high-crush properties from frame 6 and is i18.

  • 0

    If Steve uses Sonic Fang (1+2), it is -12 on block; punish it consistently with your i12 df+4 or f+2.

  • 0

    Steve's Skyscraper (DCK.2) and Power Skyscraper (EXD.2) are both -14 on block; use 1+2 to punish and enter Heat.

  • 0

    Panda's SIT stance can evade many of Steve's high strings; use SIT.2 (i19) to launch him for a Tornado if he whiffs a high.

  • 0

    Steve's d+2,1 is -11 on block; use your i10 jab (1) or i11 ws4 to take back your turn.

  • 0

    Watch out for Steve's uf+2 (Burst Hammer), which is a i22 mid launcher that is -14 on block; punish it heavily with 1+2.

  • 0

    Steve's Rage Art (R.df+1+2) is -18 on block; use f,F+2 (Demon Uppercut) for a full launch punish.

Tips are AI-written from the frame data credited below; tournament results come from start.gg.

Frame data: Wavu Wiki (CC0).

Tournament data provided by start.gg.

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FAQ

Who wins Panda vs Steve in Tekken 8?

We do not have enough recent major-set data yet for a reliable Panda vs Steve winrate. Use the tips and VODs below while more tournament results come in.

How do you beat Steve as Panda?

Steve's b+1 is a i13 high counter-hit tool that is -14 on block; punish it with 1+2 Demon Bear Breath for a Heat Engager. Use db+2 Bear Lariat to crush Steve's high-jab pressure, as it has high-crush properties from frame 6 and is i18. If Steve uses Sonic Fang (1+2), it is -12 on block; punish it consistently with your i12 df+4 or f+2.

Are there pro VODs for Panda vs Steve?

No tournament VODs are listed for Panda vs Steve yet. The tips above still cover the main patterns while we index more sets.

Punishers

Steve moves that are −10 or worse on block, with Panda's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.

Steve moveOn blockPunish withStartupDamage
df+1,2~f+1+2,1,1-25db+1,2** (launch)i1441
df+1,2~f+1+2,1-19db+1,2** (launch)i1441
R.df+1+2-18db+1,2** (launch)i1441
d+2-18ws1,2** (launch)i1351
u+2-15db+1,2** (launch)i1441
2,2-14db+1,2** (launch)i1441
f+1+2-14db+1,2** (launch)i1441
uf+2-14db+1,2** (launch)i1441
b+1-14db+1,2** (launch)i1441
f+1+2,2-13f+2,1 (launch)i1231
f,F+2-13f+2,1 (launch)i1231
db+1+2-13f+2,1 (launch)i1231
Panda moves Steve can punish
Panda moveOn blockSteve punishes with
b+3+4-28b+1+2,H.1+2
f+3+4-23WS.2,2
db+4-23WS.2,2
b+1+4,f,f-20b+1+2,H.1+2
f,F+2-19b+1+2,H.1+2
R.df+1+2-18b+1+2,H.1+2
ub+1+2-17WS.2,2
d3-17WS.2,2

Frame data: Wavu Wiki (CC0).

VODs (Panda's side)

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