Tips
- 0
Yoshimitsu's Flash (1+4) is a unique i6~9 launcher; avoid mindless pressure with jabs or df+1 if he is looking to interrupt your flow.
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If Yoshimitsu uses Kangaroo Kick (4~3), it is -13 on block; punish it consistently with f+2,3 or 4,4 to discourage his high-reward evasion.
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Use df+1 to check Yoshimitsu's movement, as it tracks SSR/SWR completely and keeps him from stepping your offense easily.
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Yoshimitsu's f+4 power crush is -13 on block; use 4,4 or f+2,3 to punish him if he tries to armor through your pokes.
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When Yoshimitsu enters Dragonfly (DGF) stance, his sweep (DGF.3) is i22 and -13 on block; stay alert to block low and punish.
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Shaheen's slide (FC.df,d,DF+3) is a powerful tool here, but if blocked, it is -23 and will lead to a full launch punish.
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Watch for Yoshimitsu's f,f,F+3 which is +5g on block; do not press buttons immediately after blocking this unless you are prepared to be counter-hit.
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Many of Yoshimitsu's spinning moves like db+3,3,3,3,3,3 are heavily punishable on block (-26); wait for the sequence to end and use a launch punisher like uf+4.
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
Tournament data provided by start.gg.
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Punishers
Yoshimitsu moves that are −10 or worse on block, with Shaheen's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Yoshimitsu move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| b+1,1,1,1,1,1 | -73 | 4,3 (launch) | i13 | 37 |
| 4,4,2,2,NSS.1 | -54 | 4,3 (launch) | i13 | 37 |
| db+2,2,2,2,2,2 | -49 | 4,3 (launch) | i13 | 37 |
| f,F+3+4,1+2 | -31 | 4,3 (launch) | i13 | 37 |
| db+3,3,3,3,3,3 | -26 | ws3,3 (launch) | i13 | 34 |
| db+3 | -25 | ws3,3 (launch) | i13 | 34 |
| 4,4,2,2 | -24 | 4,3 (launch) | i13 | 37 |
| 4,4,2 | -22 | 4,3 (launch) | i13 | 37 |
| b+1,1,db+3 | -20 | ws3,3 (launch) | i13 | 34 |
| 1+4 | -20 | 4,3 (launch) | i13 | 37 |
| b,B+1+4,B | -20 | 4,3 (launch) | i13 | 37 |
| f,F+3+4 | -20 | 4,3 (launch) | i13 | 37 |
Shaheen moves Yoshimitsu can punish
| Shaheen move | On block | Yoshimitsu punishes with |
|---|---|---|
| R.df+1+2 | -18 | f+3,4 |
| db+3 | -17 | ws3,2 |
| b+4 | -15 | 2,3 |
| d+3+4 | -15 | ws1,2 |
| H.2+3 | -14 | 2,3 |
| d+3 | -14 | ws1,2 |
| df+4,1,3 | -13 | 2,3 |
| 4,4 | -13 | 2,3 |
start.gg majors
Across 3 start.gg major sets, Shaheen is 2–1 against Yoshimitsu.
Tournament data provided by start.gg.
Matchup charts: Shaheen · Yoshimitsu
Players on this side
- AK (3)
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