Tips
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Use d+1 and PRF.1 to poke Leroy; these are weapon lows and cannot be parried by Leroy's standard parry or Hermit auto-low parry.
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Victor's f,f,F+1+2 is an unparryable weapon low that transitions to IAI stance, allowing you to maintain pressure even against Leroy's defensive options.
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Avoid using predictable high or mid punches, as Leroy's b+2 parry is active from frame 5 and can lead to a -10 punishable situation.
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Utilize u+1+2 (Caliburnus) from a distance to chip away at Leroy's health; it deals 9 chip damage on block and is safe from most long-range punishes.
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If Leroy enters Hermit (HRM) stance, use IAI.d+2 (Longinus) to hit him with projectiles from a safe distance where his parries cannot reach.
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Leroy's b+1+2 is a i12 mid that is -10 on block; punish it with your i10 jab strings (1,1,2) to discourage him from using it as a panic tool.
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Use b+4 as a homing tool to catch Leroy if he tries to sidestep your linear weapon strikes; it is -2 on block and safe.
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Victor's Heat Smash (H.2+3) is a low-mid string; if the first hit connects, it shifts into an attack throw that Leroy cannot parry.
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Be careful with Victor's f+2,2,1; it is -11 on block and can be punished by Leroy's fast i10 Jab.
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
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Punishers
Leroy moves that are −10 or worse on block, with Victor's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Leroy move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| 1+4 | -26 | ws3,2 (launch) | i14 | 39 |
| R.df+1+2 | -18 | b+3,1 (launch) | i17 | 40 |
| df+2,1+2 | -18 | b+3,1 (launch) | i17 | 40 |
| 1+2,1+2,1 | -17 | b+3,1 (launch) | i17 | 40 |
| f+3,1+2,4 | -16 | f+4,1 (launch) | i14 | 36 |
| 1,1,1+2,1 | -16 | f+4,1 (launch) | i14 | 36 |
| f,F+2,2 | -15 | f+4,1 (launch) | i14 | 36 |
| db+4 | -15 | ws3,2 (launch) | i14 | 39 |
| f,F+4,2 | -14 | f+4,1 (launch) | i14 | 36 |
| 3,3 | -14 | ws3,2 (launch) | i14 | 39 |
| db+2+3 | -14 | f+4,1 (launch) | i14 | 36 |
| uf+3+4 | -14 | f+4,1 (launch) | i14 | 36 |
Victor moves Leroy can punish
| Victor move | On block | Leroy punishes with |
|---|---|---|
| db+4 | -26 | ws2 |
| b+1+4 | -21 | P:b+2,1 |
| u+1+2 | -20 | P:b+2,1 |
| uf+4 | -19 | P:b+2,1 |
| R.df+1+2 | -18 | P:b+2,1 |
| df+3+4 | -17 | P:b+2,1 |
| d+1 | -17 | ws2 |
| f,F+2 | -16 | P:b+2,1 |
start.gg majors
Across 1 start.gg major sets, Victor is 1–0 against Leroy.
Tournament data provided by start.gg.
Matchup charts: Victor · Leroy
Players on this side
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