Tips
- 0
Use b+2 (Twin Dragon Gate) to parry Victor's frequent weapon attacks, which can lead into guaranteed follow-ups like P.b+2,1 for a knockdown.
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Victor's df+2 is a long-range launcher but is -14 on block; punish it consistently with 1+2,1+2,1 for a Heat Engager.
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Interrupt Victor's f,f,F+2 pressure with b+1, as it is i13 and provides a strong counter-hit effect to stop his +2 block advantage.
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When Victor enters Iai Stance (3+4), use db+3 to hit him out of it, as it is a i20 low that transitions Leroy into Hermit (HRM) stance.
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Victor's d+1 is a weapon low that cannot be parried; block it to punish with ws1,4 or ws2 for a full launch at -17.
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Watch for Victor's b+1+2 power crush; it is -9 on block, making it safe, so do not over-extend with high-recovery strings.
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Use db+4 (Fan Sweep) to catch Victor's backsway (b+1+4) or stance transitions, as it is a high-crushing low that leads to mini-combos on counter hit.
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Against Victor's projectile moves like IAI.d+2, use Leroy's 3+4 (Hermit) to auto-parry if he attempts low follow-ups.
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Leroy's f+2 has good left sidestep tracking, which is useful for catching Victor if he tries to evade using his unique movement options.
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
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Punishers
Victor moves that are −10 or worse on block, with Leroy's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Victor move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| db+4 | -26 | ws2 (launch) | i15 | 21 |
| b+1+4 | -21 | P:b+2,1 (launch) | i13 | 40 |
| u+1+2 | -20 | P:b+2,1 (launch) | i13 | 40 |
| uf+4 | -19 | P:b+2,1 (launch) | i13 | 40 |
| R.df+1+2 | -18 | P:b+2,1 (launch) | i13 | 40 |
| df+3+4 | -17 | P:b+2,1 (launch) | i13 | 40 |
| d+1 | -17 | ws2 (launch) | i15 | 21 |
| f,F+2 | -16 | P:b+2,1 (launch) | i13 | 40 |
| f+2,2,1,1 | -15 | P:b+2,1 (launch) | i13 | 40 |
| f+2,2 | -15 | P:b+2,1 (launch) | i13 | 40 |
| H.2+3 | -14 | P:b+2,1 (launch) | i13 | 40 |
| uf+1,1 | -14 | P:b+2,1 (launch) | i13 | 40 |
Leroy moves Victor can punish
| Leroy move | On block | Victor punishes with |
|---|---|---|
| 1+4 | -26 | ws3,2 |
| R.df+1+2 | -18 | b+3,1 |
| df+2,1+2 | -18 | b+3,1 |
| 1+2,1+2,1 | -17 | b+3,1 |
| f+3,1+2,4 | -16 | f+4,1 |
| 1,1,1+2,1 | -16 | f+4,1 |
| f,F+2,2 | -15 | f+4,1 |
| db+4 | -15 | ws3,2 |
start.gg majors
Across 1 start.gg major sets, Leroy is 0–1 against Victor.
Tournament data provided by start.gg.
Matchup charts: Leroy · Victor
Players on this side
- Rõnin (1)
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