Tips
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Interrupt Leo's f+4 stance transition with Flash (1+4); even though Leo is +9, the i6 startup of Flash can catch incoming KNK options.
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Leo's db+4 low sweep is extremely unsafe at -31; punish with your most powerful delayed hopkick or ws2,1 for a full launch.
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When Leo enters BOK stance, use df+4 (i12) to check him, as many BOK options have slower startups or can be interrupted.
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Watch for Leo's f,f,F+3 (+6g on block); you can use Spinning Evade (b+3) to create space and reset the neutral if pressured at the wall.
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Punish Leo's df+2 launcher or uf+4 hopkick with a i12 or i13 punisher like 4 or df+1 as they are -13 on block.
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Leo's b+1+2 is -24 on block; use a heavy punisher like ub+4 (Avoiding the Puddle) to launch for massive damage.
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
Tournament data provided by start.gg.
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FAQ
Who wins Yoshimitsu vs Leo in Tekken 8?
We do not have enough recent major-set data yet for a reliable Yoshimitsu vs Leo winrate. Use the tips and VODs below while more tournament results come in.
How do you beat Leo as Yoshimitsu?
Interrupt Leo's f+4 stance transition with Flash (1+4); even though Leo is +9, the i6 startup of Flash can catch incoming KNK options. Use sidestep (SS) to the left to evade Leo's d+4,2 and f,F+2, then punish with SS.2 (Shrine) for a tornado launch. Leo's db+4 low sweep is extremely unsafe at -31; punish with your most powerful delayed hopkick or ws2,1 for a full launch.
Are there pro VODs for Yoshimitsu vs Leo?
No tournament VODs are listed for Yoshimitsu vs Leo yet. The tips above still cover the main patterns while we index more sets.
Punishers
Leo moves that are −10 or worse on block, with Yoshimitsu's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Leo move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| db+4 | -31 | ws3,2 (launch) | i16 | 32 |
| b+1+2 | -24 | f+3,4 (launch) | i16 | 44 |
| R.df+1+2 | -18 | f+3,4 (launch) | i16 | 44 |
| d+3 | -17 | ws3,2 (launch) | i16 | 32 |
| db+4,1 | -16 | f+3,4 (launch) | i16 | 44 |
| db+4,1,LTG.1+2 | -15 | 2,3 (launch) | i11 | 34 |
| d+3+4 | -15 | ws1,2 (launch) | i13 | 30 |
| f,F+4,3 | -14 | 2,3 (launch) | i11 | 34 |
| uf+1,2 | -14 | 2,3 (launch) | i11 | 34 |
| b+1+2,1+2 | -14 | 2,3 (launch) | i11 | 34 |
| f+1+2 | -14 | 2,3 (launch) | i11 | 34 |
| uf+2 | -14 | 2,3 (launch) | i11 | 34 |
Yoshimitsu moves Leo can punish
| Yoshimitsu move | On block | Leo punishes with |
|---|---|---|
| b+1,1,1,1,1,1 | -73 | ub+1+2 |
| 4,4,2,2,NSS.1 | -54 | db+2,4 |
| db+2,2,2,2,2,2 | -49 | db+2,4 |
| f,F+3+4,1+2 | -31 | db+2,4 |
| db+3,3,3,3,3,3 | -26 | ws2 |
| db+3 | -25 | ws2 |
| 4,4,2,2 | -24 | db+2,4 |
| 4,4,2 | -22 | db+2,4 |
start.gg majors
Across 2 start.gg major sets, Yoshimitsu is 0–2 against Leo.
Tournament data provided by start.gg.
Matchup charts: Yoshimitsu · Leo
Players on this side
- Skully (1)
- Netsuretsu (1)
VODs (Yoshimitsu's side)
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