Yoshimitsu VS Reina

Yoshimitsu vs Reina

VODs from Yoshimitsu's side

Tips

  • 0

    Use 1+4 (Soul Stealer) to interrupt Reina's SEN stance transitions. If she transitions from df+1 on block, she is at -3, making her vulnerable to your i6 Flash.

  • 0

    Reina's WGS.DF+4,4 (Spinning Demon) is -23 on block. Block the low and use ws2,1 or a delayed hopkick for a maximum damage punish.

  • 0

    Challenge Reina's f,f,F+3 (+6 on block) by using your evasive tools like 4~3 (Kangaroo Kick), which has crushing properties starting at frame 4.

  • 0

    Reina's SEN.3+4 (Yaksha Sweep) is a i20 low that is -29 on block. This is a massive stagger; punish it with your most powerful rising launcher.

  • 0

    If Reina uses f+4 (Kamadhatu Splits Kick) to get +2c on block, respect the follow-up but look for a Flash opportunity if she follows up with a jab or fast high.

  • 0

    Reina's uf+4 (Silver Gleam) hopkick is -13 on block. Punish this consistently with 2,3 or f+1+2 to keep her from jumping recklessly.

  • 0

    Use Yoshimitsu's b+1,1 to create space and transition into Spinning Evade if Reina tries to force her way in with linear moves like f,f,F+3.

Tips are AI-written from the frame data credited below; tournament results come from start.gg.

Frame data: Wavu Wiki (CC0).

Tournament data provided by start.gg.

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FAQ

Who wins Yoshimitsu vs Reina in Tekken 8?

Across 4 recent start.gg major sets, Yoshimitsu is 4–0 against Reina. Sample size is still small, so treat the record as directional.

How do you beat Reina as Yoshimitsu?

Use 1+4 (Soul Stealer) to interrupt Reina's SEN stance transitions. If she transitions from df+1 on block, she is at -3, making her vulnerable to your i6 Flash. Reina's WGS.DF+4,4 (Spinning Demon) is -23 on block. Block the low and use ws2,1 or a delayed hopkick for a maximum damage punish. Challenge Reina's f,f,F+3 (+6 on block) by using your evasive tools like 4~3 (Kangaroo Kick), which has crushing properties starting at frame 4.

Are there pro VODs for Yoshimitsu vs Reina?

No tournament VODs are listed for Yoshimitsu vs Reina yet. The tips above still cover the main patterns while we index more sets.

Punishers

Reina moves that are −10 or worse on block, with Yoshimitsu's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.

Reina moveOn blockPunish withStartupDamage
R.df+1+2-18f+3,4 (launch)i1644
H.WRA.d+3+4-17f+3,4 (launch)i1644
1,1,2-17f+3,4 (launch)i1644
b+1,1,3,3-16f+3,4 (launch)i1644
db+2-16ws3,2 (launch)i1632
2,2,2,1-152,3 (launch)i1134
df+3+4-152,3 (launch)i1134
d+4-15ws1,2 (launch)i1330
2,2,2,2-142,3 (launch)i1134
uf+3+4,1+2-142,3 (launch)i1134
3+4,4-142,3 (launch)i1134
df+3+4,4-142,3 (launch)i1134
Yoshimitsu moves Reina can punish
Yoshimitsu moveOn blockReina punishes with
b+1,1,1,1,1,1-73f+3+4*,H.4
4,4,2,2,NSS.1-54f+3+4,H.4
db+2,2,2,2,2,2-49f+3+4,H.4
f,F+3+4,1+2-31d+2,H.1+2
db+3,3,3,3,3,3-26ws3,4
db+3-25ws3,4
4,4,2,2-24d+2,H.1+2
4,4,2-22d+2,H.1+2

Frame data: Wavu Wiki (CC0).

start.gg majors

Across 4 start.gg major sets, Yoshimitsu is 4–0 against Reina.

Tournament data provided by start.gg.

Matchup charts: Yoshimitsu · Reina

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