Tips
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Paul's iconic Phoenix Smasher (qcf+2) is -17 on block; you can launch this easily with df+2 or even f,n,d,df+1 (Gehosen).
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Use 1+4 (Flash) to interrupt Paul's df+1 pressure; since Paul is only -2 after df+1, he often tries to continue his offense, making him vulnerable.
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Paul's Demolition Man (d+4,2:1+2) is -17 on block; make sure to block the low and then punish the final mid hit heavily.
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Paul's ws2 is -14 on block; use f+1+2 or f,n,d,df+2 (Flashing Steel) to punish it consistently.
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When Paul enters Sway (qcb), he has access to SWA.4 which is +1 on block and homing; try to interrupt the transition or respect the follow-up.
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Tips are AI-written from the frame data credited below; tournament results come from start.gg.
Tournament data provided by start.gg.
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FAQ
Who wins Yoshimitsu vs Paul in Tekken 8?
We do not have enough recent major-set data yet for a reliable Yoshimitsu vs Paul winrate. Use the tips and VODs below while more tournament results come in.
How do you beat Paul as Yoshimitsu?
Paul's iconic Phoenix Smasher (qcf+2) is -17 on block; you can launch this easily with df+2 or even f,n,d,df+1 (Gehosen). Use 1+4 (Flash) to interrupt Paul's df+1 pressure; since Paul is only -2 after df+1, he often tries to continue his offense, making him vulnerable. Paul's Demolition Man (d+4,2:1+2) is -17 on block; make sure to block the low and then punish the final mid hit heavily.
Are there pro VODs for Yoshimitsu vs Paul?
No tournament VODs are listed for Yoshimitsu vs Paul yet. The tips above still cover the main patterns while we index more sets.
Punishers
Paul moves that are −10 or worse on block, with Yoshimitsu's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Paul move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| d+1,4 | -31 | ws3,2 (launch) | i16 | 32 |
| d+4 | -31 | ws3,2 (launch) | i16 | 32 |
| 1,2,3 | -25 | f+3,4 (launch) | i16 | 44 |
| f,F+2,2 | -19 | ws3,2 (launch) | i16 | 32 |
| R.df+1+2 | -18 | f+3,4 (launch) | i16 | 44 |
| d+4,2 | -18 | f+3,4 (launch) | i16 | 44 |
| d+1+2 | -18 | f+3,4 (launch) | i16 | 44 |
| db+3 | -18 | ws3,2 (launch) | i16 | 32 |
| d+4,2:1+2 | -17 | f+3,4 (launch) | i16 | 44 |
| d+4,2,1+2 | -17 | f+3,4 (launch) | i16 | 44 |
| d+1,2 | -17 | f+3,4 (launch) | i16 | 44 |
| f,F+3,4,d+4 | -17 | ws3,2 (launch) | i16 | 32 |
Yoshimitsu moves Paul can punish
| Yoshimitsu move | On block | Paul punishes with |
|---|---|---|
| b+1,1,1,1,1,1 | -73 | b+2,1* |
| 4,4,2,2,NSS.1 | -54 | b+2,1* |
| db+2,2,2,2,2,2 | -49 | b+2,1* |
| f,F+3+4,1+2 | -31 | b+2,1* |
| db+3,3,3,3,3,3 | -26 | ws3,2 |
| db+3 | -25 | ws3,2 |
| 4,4,2,2 | -24 | b+2,1* |
| 4,4,2 | -22 | b+2,1* |
start.gg majors
Across 1 start.gg major sets, Yoshimitsu is 1–0 against Paul.
Tournament data provided by start.gg.
Matchup charts: Yoshimitsu · Paul
Players on this side
- Kaneandtrench (1)
VODs (Yoshimitsu's side)
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