Jack-8 VS Steve

Jack-8 vs Steve

VODs from Jack-8's side

Tips

  • 0

    Use Jack's b+2 (i19 startup) as a safe Heat Engager (+2 on block) to pressure Steve and force him to respect your mid options.

  • 0

    Steve's Quick Hook (b+1) is -14 on block; use Jack's 1,1 or df+2 to punish if he doesn't transition into Flicker stance.

  • 0

    Jack's f,f,F+2 is +6 on block and deals 7 chip damage, making it an excellent tool to close the gap and maintain frame advantage against Steve.

  • 0

    If Steve uses PAB.d+1 (i15 startup), it is -12 on block; punish it consistently to discourage his low pressure.

  • 0

    Punish Steve's Sonic Fang (1+2) with your f+2, as it is -12 on block.

Tips are AI-written from the frame data credited below; tournament results come from start.gg.

Frame data: Wavu Wiki (CC0).

Tournament data provided by start.gg.

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Punishers

Steve moves that are −10 or worse on block, with Jack-8's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.

Steve moveOn blockPunish withStartupDamage
df+1,2~f+1+2,1,1-25f,F+1+2,2 (launch)i1544
df+1,2~f+1+2,1-19f,F+1+2,2 (launch)i1544
R.df+1+2-18f,F+1+2,2 (launch)i1544
d+2-18ws2,4 (launch)i1436
u+2-15f,F+1+2,2 (launch)i1544
2,2-141,2 (launch)i1234
f+1+2-141,2 (launch)i1234
uf+2-141,2 (launch)i1234
b+1-141,2 (launch)i1234
f+1+2,2-131,2 (launch)i1234
f,F+2-131,2 (launch)i1234
db+1+2-131,2 (launch)i1234
Jack-8 moves Steve can punish
Jack-8 moveOn blockSteve punishes with
f,F+1+4-82ub+1+2
df+2,1*-46b+1+2,H.1+2
b,db,d,df+1-37WS.2,2
df+1+4-37WS.2,2
db+2*-33WS.2,2
df+2,1-32b+1+2,H.1+2
df+3+4-23b+1+2,H.1+2
db+3-20WS.2,2

Frame data: Wavu Wiki (CC0).

start.gg majors

Across 5 start.gg major sets, Jack-8 is 3–2 against Steve.

Tournament data provided by start.gg.

Matchup charts: Jack-8 · Steve

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