Tips
- 0
Leo's BOK.3 is a homing high that is +5 on block; duck and punish it with ws4 or ws1+2 to stop their momentum.
- 0
Use King's df+3 to track Leo's sidesteps, as it has good SSR tracking and is safe at -9 on block.
- 0
If Leo uses f+1+2 (shoulder), it is punishable at -14 on block; use your df+4 or b+1,2 if you are quick.
- 0
Leo's d+3 and hFC.3 lows are very unsafe at -17 on block; punish them heavily with ws4 or a delayed hopkick.
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
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Punishers
Leo moves that are −10 or worse on block, with King's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Leo move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| db+4 | -31 | ws3 (launch) | i16 | 20 |
| b+1+2 | -24 | 1+2,3 (launch) | i18 | 42 |
| R.df+1+2 | -18 | 1+2,3 (launch) | i18 | 42 |
| d+3 | -17 | ws3 (launch) | i16 | 20 |
| db+4,1 | -16 | b+2,1+2 (launch) | i14 | 38 |
| db+4,1,LTG.1+2 | -15 | b+2,1+2 (launch) | i14 | 38 |
| d+3+4 | -15 | ws2,2 | i14 | 36 |
| f,F+4,3 | -14 | b+2,1+2 (launch) | i14 | 38 |
| uf+1,2 | -14 | b+2,1+2 (launch) | i14 | 38 |
| b+1+2,1+2 | -14 | b+2,1+2 (launch) | i14 | 38 |
| f+1+2 | -14 | b+2,1+2 (launch) | i14 | 38 |
| uf+2 | -14 | b+2,1+2 (launch) | i14 | 38 |
King moves Leo can punish
| King move | On block | Leo punishes with |
|---|---|---|
| d+3+4,4,4,4 | -26 | ws2 |
| d+3+4,4,4 | -25 | ws2 |
| d+3+4,4 | -25 | ws2 |
| d+3+4 | -25 | ws2 |
| d+1+2 | -24 | db+2,4 |
| R.df+1+2 | -18 | db+2,4 |
| uf+2 | -17 | db+2,4 |
| db+4 | -17 | ws2 |
start.gg majors
Across 2 start.gg major sets, King is 0–2 against Leo.
Tournament data provided by start.gg.
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