Law VS Feng

Law vs Feng

VODs from Law's side

Tips

  • 0

    Law's 4,3,4 string is effective for pressure, but be aware that the final hit is -6 on block, though it can transition to DSS for better frames.

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    Use d+4,3 as a fast i15 low-to-high string to chip at Feng; it is -12 on block but jails if the first hit connects.

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    Feng's db+3 low is -15 on block, which allows Law to launch punish with ws2 (i15).

  • 0

    Watch for Feng's uf+4 hopkick; it is -13 on block, making it punishable by Law's 3,4 or b+1,2.

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    Law's b+4 is a safe i14 homing mid (-7 on block) that prevents Feng from using his evasive sidesteps effectively.

  • 0

    If Feng retreats into Kenpo (KNP), use long-range mids like f,f,F+3 which is +6 on block to keep him pinned.

  • 0

    Punish Feng's b+1 (i10) and b+4 (i12) with your own i10 jab strings, as both of Feng's moves are punishable at -12 and -10.

Tips are AI-written from the frame data credited below; tournament results come from start.gg.

Frame data: Wavu Wiki (CC0).

Tournament data provided by start.gg.

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Punishers

Feng moves that are −10 or worse on block, with Law's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.

Feng moveOn blockPunish withStartupDamage
f+4,4-31ws4,3 (launch)i1137
3~4,3-26ws4,3 (launch)i1137
db+4-26ws4,3 (launch)i1137
f+2,1,2-194,u+3 (launch)i1338
df+4,2,1+2-194,u+3 (launch)i1338
b+1+2-194,u+3 (launch)i1338
R.df+1+2-184,u+3 (launch)i1338
db+2,2-17ws4,3 (launch)i1137
d+3-17ws4,3 (launch)i1137
f+3,4-164,u+3 (launch)i1338
ub+1-154,u+3 (launch)i1338
f,F+4-154,u+3 (launch)i1338
Law moves Feng can punish
Law moveOn blockFeng punishes with
b+2,3,d+4-37ws2
db+4-37ws2
uf+3+4-24ws2
R.df+1+2-183,1+2*
b+3+4-183,1+2*
db+1+2,1-163,1+2*
df+1,3-16ws2
db+2,4-15df+4,3

Frame data: Wavu Wiki (CC0).

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