Law VS Heihachi

Law vs Heihachi

VODs from Law's side

Tips

  • 0

    Heihachi's Flash Punch Combo (1,1,2) is -17 on block; punish it heavily with ws2 or a similar launcher.

  • 0

    Heihachi's Demon God Fist (f,F+2) is a powerful mid launcher but is -16 on block, making it launch punishable for Law.

  • 0

    Heihachi's Iron Hand (qcf+2) is a fast i14 Heat Engager but is extremely unsafe at -17 on block.

  • 0

    Watch out for Heihachi's Right Splits Kick (f+4); it is +4 on block and transitions into FUJ stance, giving him continued pressure.

  • 0

    Heihachi's low options like db+2 are slow (i23) and -18 on block, allowing Law to launch with ws2 on a successful block.

  • 0

    Heihachi's Spinning Demon (f,n,d,DF+4) series can be interrupted or punished at -23 for the first low and -10 for the subsequent sweeps.

  • 0

    Heihachi's Electric Wind God Fist (f,n,d,df:2) is +5 on block; respect the frames and avoid pressing buttons unless you predict a high crush opportunity.

  • 0

    Many of Heihachi's key mids like df+1,2 and f+2,2 are -13 on block, which Law can punish reliably with his i13 df+4.

Tips are AI-written from the frame data credited below; tournament results come from start.gg.

Frame data: Wavu Wiki (CC0).

Tournament data provided by start.gg.

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FAQ

Who wins Law vs Heihachi in Tekken 8?

Across 3 recent start.gg major sets, Law is 2–1 against Heihachi. Sample size is still small, so treat the record as directional.

How do you beat Heihachi as Law?

Heihachi's Flash Punch Combo (1,1,2) is -17 on block; punish it heavily with ws2 or a similar launcher. Heihachi's Demon God Fist (f,F+2) is a powerful mid launcher but is -16 on block, making it launch punishable for Law. Heihachi's Iron Hand (qcf+2) is a fast i14 Heat Engager but is extremely unsafe at -17 on block.

Are there pro VODs for Law vs Heihachi?

No tournament VODs are listed for Law vs Heihachi yet. The tips above still cover the main patterns while we index more sets.

Punishers

Heihachi moves that are −10 or worse on block, with Law's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.

Heihachi moveOn blockPunish withStartupDamage
f,n,d,DF+3-23ws4,3 (launch)i1137
f,n,d,DF+4-23ws4,3 (launch)i1137
R.df+1+2-184,u+3 (launch)i1338
db+2-18ws4,3 (launch)i1137
1,1,WAR.2-174,u+3 (launch)i1338
df+2,1-174,u+3 (launch)i1338
df+2,WAR.1-174,u+3 (launch)i1338
1,1,2-174,u+3 (launch)i1338
f,F+2-164,u+3 (launch)i1338
f,n,d,DF+4,4,4,n,4,4-154,u+3 (launch)i1338
f,n,d,DF+4,4,4,1-154,u+3 (launch)i1338
df+3,1+2,1-154,u+3 (launch)i1338
Law moves Heihachi can punish
Law moveOn blockHeihachi punishes with
b+2,3,d+4-37ws3,1+2
db+4-37ws3,1+2
uf+3+4-24ws3,1+2
R.df+1+2-18f+2~1,1+2
b+3+4-18f+2~1,1+2
db+1+2,1-16f+2~1,1+2
df+1,3-16ws4,4
db+2,4-15f+2~1,1+2

Frame data: Wavu Wiki (CC0).

start.gg majors

Across 3 start.gg major sets, Law is 2–1 against Heihachi.

Tournament data provided by start.gg.

Matchup charts: Law · Heihachi

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VODs (Law's side)

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