Steve VS Yoshimitsu

Steve vs Yoshimitsu

VODs from Steve's side

Tips

  • 0

    Yoshimitsu's 1+4 (Soul Stealer) is a i6 startup mid that can interrupt Steve's pressure; be cautious when using moves that leave you at minor disadvantage.

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    Steve's b+1 is i13 and leads to a massive counter hit combo (+61a), making it an excellent tool to catch Yoshimitsu trying to transition into stances.

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    When Yoshimitsu is in Dragonfly (DGF), his DGF.1 is a slow i30 mid that is -2 on block, allowing Steve to retake his turn immediately.

  • 0

    Steve's uf+2 is a i22 jump-in mid that is -14 on block; avoid using this against Yoshimitsu as he can punish it heavily with his own i13 or i14 tools.

  • 0

    Use PAB.2 to check Yoshimitsu's movement; it is +5 on block and homing, preventing him from stepping Steve's linear punches.

  • 0

    Watch for Yoshimitsu's f+4, which is a -13 power crush; you can punish this reliably with f,F+2.

Tips are AI-written from the frame data credited below; tournament results come from start.gg.

Frame data: Wavu Wiki (CC0).

Tournament data provided by start.gg.

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FAQ

Who wins Steve vs Yoshimitsu in Tekken 8?

We do not have enough recent major-set data yet for a reliable Steve vs Yoshimitsu winrate. Use the tips and VODs below while more tournament results come in.

How do you beat Yoshimitsu as Steve?

Yoshimitsu's 1+4 (Soul Stealer) is a i6 startup mid that can interrupt Steve's pressure; be cautious when using moves that leave you at minor disadvantage. Steve's b+1 is i13 and leads to a massive counter hit combo (+61a), making it an excellent tool to catch Yoshimitsu trying to transition into stances. When Yoshimitsu is in Dragonfly (DGF), his DGF.1 is a slow i30 mid that is -2 on block, allowing Steve to retake his turn immediately.

Are there pro VODs for Steve vs Yoshimitsu?

No tournament VODs are listed for Steve vs Yoshimitsu yet. The tips above still cover the main patterns while we index more sets.

Punishers

Yoshimitsu moves that are −10 or worse on block, with Steve's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.

Yoshimitsu moveOn blockPunish withStartupDamage
b+1,1,1,1,1,1-73ub+1+2 (launch)i6670
4,4,2,2,NSS.1-54b+1+2,H.1+2 (launch)i1638
db+2,2,2,2,2,2-49b+1+2,H.1+2 (launch)i1638
f,F+3+4,1+2-31b+1+2,H.1+2 (launch)i1638
db+3,3,3,3,3,3-26WS.2,2i1332
db+3-25WS.2,2i1332
4,4,2,2-24b+1+2,H.1+2 (launch)i1638
4,4,2-22b+1+2,H.1+2 (launch)i1638
b+1,1,db+3-20WS.2,2i1332
1+4-20b+1+2,H.1+2 (launch)i1638
b,B+1+4,B-20b+1+2,H.1+2 (launch)i1638
f,F+3+4-20b+1+2,H.1+2 (launch)i1638
Steve moves Yoshimitsu can punish
Steve moveOn blockYoshimitsu punishes with
df+1,2~f+1+2,1,1-25f+3,4
df+1,2~f+1+2,1-19f+3,4
R.df+1+2-18f+3,4
d+2-18ws3,2
u+2-152,3
2,2-142,3
f+1+2-142,3
uf+2-142,3

Frame data: Wavu Wiki (CC0).

start.gg majors

Across 2 start.gg major sets, Steve is 1–1 against Yoshimitsu.

Tournament data provided by start.gg.

Matchup charts: Steve · Yoshimitsu

Players on this side

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VODs (Steve's side)

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