Tips
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Jin's d+2 is a common low poke at i22~23; if you block it, it is -14, allowing Steve to punish with Sonic Fang (1+2).
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Use b+1 (Quick Hook) to catch Jin attempting to enter ZEN stance; a counter-hit leads to a full combo (+61a).
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Jin's 2,1,4 string is -10 on block, giving Steve a guaranteed i10 jab punish to start his own pressure.
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Steve's PAB.2 (Spite Hook) has a punch parry active from frames 7-13, which is excellent for stopping Jin's jab-based pressure.
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If Jin uses the ZEN.1,2 Heat Engager, it is -14 on block, making it another prime target for Steve's 1+2 punish.
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Bait Jin's f,F+2; while it is safe at -8, you can challenge the recovery with fast pokes like 1,2 to transition into Lion Heart or Peekaboo stances.
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Watch for Jin's d+3+4 (Double Lift Kick); it is i15 but a massive -19 on block, allowing Steve to punish with a powerful move like PAB b+1 or a Sonic Fang (1+2).
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
Tournament data provided by start.gg.
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FAQ
Who wins Steve vs Jin in Tekken 8?
Across 4 recent start.gg major sets, Steve is 2–2 against Jin. Sample size is still small, so treat the record as directional.
How do you beat Jin as Steve?
Jin's d+2 is a common low poke at i22~23; if you block it, it is -14, allowing Steve to punish with Sonic Fang (1+2). Use b+1 (Quick Hook) to catch Jin attempting to enter ZEN stance; a counter-hit leads to a full combo (+61a). Jin's 2,1,4 string is -10 on block, giving Steve a guaranteed i10 jab punish to start his own pressure.
Are there pro VODs for Steve vs Jin?
No tournament VODs are listed for Steve vs Jin yet. The tips above still cover the main patterns while we index more sets.
Punishers
Jin moves that are −10 or worse on block, with Steve's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Jin move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| d+3+4 | -19 | b+1+2,H.1+2 (launch) | i16 | 38 |
| R.df+1+2 | -18 | b+1+2,H.1+2 (launch) | i16 | 38 |
| 1,2,1 | -16 | b+1+2,H.1+2 (launch) | i16 | 38 |
| f+3 | -16 | b+1+2,H.1+2 (launch) | i16 | 38 |
| b,f+2,1,df+2 | -14 | df+1,2~1 (launch) | i13 | 32 |
| 1+2 | -14 | df+1,2~1 (launch) | i13 | 32 |
| d+2 | -14 | WS.2,2 | i13 | 32 |
| d+3 | -14 | WS.2,2 | i13 | 32 |
| 3,1,4 | -13 | WS.2,2 | i13 | 32 |
| 1,3,4 | -13 | WS.2,2 | i13 | 32 |
| d+1 | -13 | df+1,2~1 (launch) | i13 | 32 |
| 2,4 | -13 | df+1,2~1 (launch) | i13 | 32 |
Steve moves Jin can punish
| Steve move | On block | Jin punishes with |
|---|---|---|
| df+1,2~f+1+2,1,1 | -25 | f+1+2 |
| df+1,2~f+1+2,1 | -19 | f+1+2 |
| R.df+1+2 | -18 | f+1+2 |
| d+2 | -18 | ws3 |
| u+2 | -15 | f+1+2 |
| 2,2 | -14 | f+1+2 |
| f+1+2 | -14 | f+1+2 |
| uf+2 | -14 | f+1+2 |
start.gg majors
Across 4 start.gg major sets, Steve is 2–2 against Jin.
Tournament data provided by start.gg.
Players on this side
Coaching
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VODs (Steve's side)
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