Yoshimitsu VS Clive

Yoshimitsu vs Clive

VODs from Yoshimitsu's side

Tips

  • 0

    Use Flash (1+4) to interrupt Clive's pressure, especially after blocking his jab (1) which is +1, as Flash starts in 6 frames.

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    Clive's 1,2 string is punishable at -14 on block; use an i14 punisher like f,n,d,df+2 or a simple 3,2 to respond.

  • 0

    Clive's PHX.3 low is extremely unsafe at -26 on block; block and punish with a full launcher like ws2.

  • 0

    Clive's f+1+2 Heat Engager is -12 on block; use a consistent i12 punisher like 4 or 2,3 to take your turn back.

  • 0

    Use Yoshimitsu's df+2 to launch Clive's crouching attempts, as it is i15 and safe at -7 on block.

  • 0

    Clive's b+1+2 power crush reversal is -14 on block; ensure you punish this heavily if he attempts to absorb your offense.

  • 0

    Clive's f,f,F+2 Lunge is -4 on block, meaning Yoshimitsu can immediately challenge with a fast jab or Flash if Clive transitions to PHX stance.

  • 0

    If Clive uses db+4 Cold Cyclone, it is -18 on block; use ws2 or df+1+4 to launch him for a full combo.

Tips are AI-written from the frame data credited below; tournament results come from start.gg.

Frame data: Wavu Wiki (CC0).

Tournament data provided by start.gg.

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FAQ

Who wins Yoshimitsu vs Clive in Tekken 8?

We do not have enough recent major-set data yet for a reliable Yoshimitsu vs Clive winrate. Use the tips and VODs below while more tournament results come in.

How do you beat Clive as Yoshimitsu?

Use Flash (1+4) to interrupt Clive's pressure, especially after blocking his jab (1) which is +1, as Flash starts in 6 frames. Clive's 1,2 string is punishable at -14 on block; use an i14 punisher like f,n,d,df+2 or a simple 3,2 to respond. Clive's PHX.3 low is extremely unsafe at -26 on block; block and punish with a full launcher like ws2.

Are there pro VODs for Yoshimitsu vs Clive?

No tournament VODs are listed for Yoshimitsu vs Clive yet. The tips above still cover the main patterns while we index more sets.

Punishers

Clive moves that are −10 or worse on block, with Yoshimitsu's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.

Clive moveOn blockPunish withStartupDamage
df+3-26ws3,2 (launch)i1632
R.df+1+2-18f+3,4 (launch)i1644
df+1,4,3-18f+3,4 (launch)i1644
3,3-18f+3,4 (launch)i1644
db+4-18ws3,2 (launch)i1632
uf+2-17f+3,4 (launch)i1644
d+3-17ws3,2 (launch)i1632
df+1,2-16f+3,4 (launch)i1644
1+4-152,3 (launch)i1134
df+1,2,1-152,3 (launch)i1134
d+4-15ws1,2 (launch)i1330
1,2-142,3 (launch)i1134
Yoshimitsu moves Clive can punish
Yoshimitsu moveOn blockClive punishes with
b+1,1,1,1,1,1-731+4
4,4,2,2,NSS.1-541+4
db+2,2,2,2,2,2-491+4
f,F+3+4,1+2-311+4
db+3,3,3,3,3,3-26ws3
db+3-25ws3
4,4,2,2-241+4
4,4,2-221+4

Frame data: Wavu Wiki (CC0).

start.gg majors

Across 2 start.gg major sets, Yoshimitsu is 2–0 against Clive.

Tournament data provided by start.gg.

Matchup charts: Yoshimitsu · Clive

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