Yoshimitsu VS Jun

Yoshimitsu vs Jun

VODs from Yoshimitsu's side

Tips

  • 0

    Jun's 1+4,2,4 White Heron Dance is -15 on block; punish this with your df+2 or uf+3 for a full launch.

  • 0

    Use 1+4 Flash (i6) to interrupt Jun's pressure, especially after blocking her 1 jab (+1 on block) or f+1+2 (+2 on block) if she attempts to follow up with slower mids.

  • 0

    Jun's f+2 Demon Slayer is a powerful long-range tool but is -18 on block; punish it heavily with your own f,n,d,df+1 or a simple df+2.

  • 0

    When Jun enters Izumo (IZU) stance, her IZU.4 low is -37 on block; if you block it, you can land almost any launcher in your arsenal.

  • 0

    Jun's d+3+4 double lift kicks are -6 on block if the second hit connects, but the first hit is -25; if she whiffs the second part, punish the recovery.

  • 0

    Watch for Jun's f,f,f+3 running move; it is +3 to +7 on block. Do not attempt to Flash immediately after blocking this, as her i13 mids will beat it.

  • 0

    Jun's SS.4 is a i18 Heat Engager that is +6 on block; respect the frame advantage and look for a sidestep rather than pressing buttons.

Tips are AI-written from the frame data credited below; tournament results come from start.gg.

Frame data: Wavu Wiki (CC0).

Tournament data provided by start.gg.

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FAQ

Who wins Yoshimitsu vs Jun in Tekken 8?

Across 3 recent start.gg major sets, Yoshimitsu is 3–0 against Jun. Sample size is still small, so treat the record as directional.

How do you beat Jun as Yoshimitsu?

Jun's 1+4,2,4 White Heron Dance is -15 on block; punish this with your df+2 or uf+3 for a full launch. Use 1+4 Flash (i6) to interrupt Jun's pressure, especially after blocking her 1 jab (+1 on block) or f+1+2 (+2 on block) if she attempts to follow up with slower mids. Jun's f+2 Demon Slayer is a powerful long-range tool but is -18 on block; punish it heavily with your own f,n,d,df+1 or a simple df+2.

Are there pro VODs for Yoshimitsu vs Jun?

No tournament VODs are listed for Yoshimitsu vs Jun yet. The tips above still cover the main patterns while we index more sets.

Punishers

Jun moves that are −10 or worse on block, with Yoshimitsu's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.

Jun moveOn blockPunish withStartupDamage
1+4,2,d+4-23ws3,2 (launch)i1632
uf+4-20f+3,4 (launch)i1644
b+3-19f+3,4 (launch)i1644
R.df+1+2-18f+3,4 (launch)i1644
f+2-18f+3,4 (launch)i1644
1+4,2,4-152,3 (launch)i1134
db+1,1,1+2-152,3 (launch)i1134
H.GEN.1,1+2-142,3 (launch)i1134
uf+1-142,3 (launch)i1134
df+4-142,3 (launch)i1134
1+4,3,1-132,3 (launch)i1134
1+4,3,4-13ws1,2 (launch)i1330
Yoshimitsu moves Jun can punish
Yoshimitsu moveOn blockJun punishes with
b+1,1,1,1,1,1-73ub+1+2
4,4,2,2,NSS.1-54f,F+3,3+4
db+2,2,2,2,2,2-49f,F+3,3+4
f,F+3+4,1+2-31f,F+3,3+4
db+3,3,3,3,3,3-26ws2,1
db+3-25ws2,1
4,4,2,2-24f,F+3,3+4
4,4,2-22f,F+3,3+4

Frame data: Wavu Wiki (CC0).

start.gg majors

Across 3 start.gg major sets, Yoshimitsu is 3–0 against Jun.

Tournament data provided by start.gg.

Matchup charts: Yoshimitsu · Jun

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