Kuma VS Devil Jin

Kuma vs Devil Jin

VODs from Kuma's side

Tips

  • 0

    Devil Jin's Samsara (u+4) is a common panic move that is i20~21 but -25 on block; punish it with a heavy launcher like f,F+2.

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    Use HBS.1 to check Devil Jin's pressure; it is i12 and only -13 on block, which is faster than many of his mid options.

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    Devil Jin's Hellsweep (f,n,d,DF+4) is i16 and -23c on block; you must block low and use a ws2 launcher for a full punish.

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    Kuma's 1+2 Demon Bear Breath is a i13~14 Heat Engager that is -13 on block; use it to punish Devil Jin's unsafe mids like f+4 or 1+2.

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    Watch for Devil Jin's b,f+2,1,df+2 Laser Scraper; the final hit is -13 on block, allowing for a 1+2 punish.

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    Kuma's f,f,F+1+2 Rabid Bear is +3 on block and a Heat Engager, providing a great way to close the gap against Devil Jin's zoning.

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    Kuma's ROL.1 Bear Shove is a high guard break that is +4 on block, perfect for resetting pressure if Devil Jin plays too defensively.

Tips are AI-written from the frame data credited below; tournament results come from start.gg.

Frame data: Wavu Wiki (CC0).

Tournament data provided by start.gg.

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FAQ

Who wins Kuma vs Devil Jin in Tekken 8?

We do not have enough recent major-set data yet for a reliable Kuma vs Devil Jin winrate. Use the tips and VODs below while more tournament results come in.

How do you beat Devil Jin as Kuma?

Devil Jin's Samsara (u+4) is a common panic move that is i20~21 but -25 on block; punish it with a heavy launcher like f,F+2. Use HBS.1 to check Devil Jin's pressure; it is i12 and only -13 on block, which is faster than many of his mid options. Devil Jin's Hellsweep (f,n,d,DF+4) is i16 and -23c on block; you must block low and use a ws2 launcher for a full punish.

Are there pro VODs for Kuma vs Devil Jin?

No tournament VODs are listed for Kuma vs Devil Jin yet. The tips above still cover the main patterns while we index more sets.

Punishers

Devil Jin moves that are −10 or worse on block, with Kuma's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.

Devil Jin moveOn blockPunish withStartupDamage
b,f+1+2,2-31f+3+4,1+2 (launch)i2850
u+4-25db+1,2** (launch)i1441
f,n,d,DF+3-23ws1,2** (launch)i1351
f,n,d,DF+4-23ws1,2** (launch)i1351
df+3,2,4-22db+1,2** (launch)i1441
f+4,3-22db+1,2** (launch)i1441
R.df+1+2-18db+1,2** (launch)i1441
b+3-18db+1,2** (launch)i1441
b,f+1+2-17db+1,2** (launch)i1441
1,1,2-17db+1,2** (launch)i1441
db+3-17ws1,2** (launch)i1351
f,n,d,DF+4,4-16db+1,2** (launch)i1441
Kuma moves Devil Jin can punish
Kuma moveOn blockDevil Jin punishes with
b+3+4-28b,f+1+2,2
f+3+4-23ws1,4
db+4-23ws1,4
b+1+4,f,f-20f,n,d,DF+4,4
f,F+2-19f,n,d,DF+4,4
R.df+1+2-18f,n,d,DF+4,4
ub+1+2-17ws1,4
d+3-17ws1,4

Frame data: Wavu Wiki (CC0).

VODs (Kuma's side)

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