Kuma VS Eddy

Kuma vs Eddy

VODs from Kuma's side

Tips

  • 0

    Many of Eddy's RLX transitions are vulnerable; use d+4 (i16) or db+4 (i21) to hit him out of the stance before he can mix you up.

  • 0

    Eddy's f,F+3 low is -14 on block; use your i13 1+2 or i14 d+1+2 to punish it and enter Heat.

  • 0

    If Eddy uses f+4,3+4 (Aú da Lua), it is -24 on block; use db+4 or f,F+2 to punish him for massive damage.

  • 0

    Eddy's HSP.4,2 string is -13 on block; use 1+2 (i13) to punish and activate your Heat Dash options.

  • 0

    When Eddy is in HSP, your Hunting (HBS) stance can low-profile his high options like HSP.3,3, allowing for a counter-hit launch.

  • 0

    Eddy's ws3 is -13 on block; make sure to punish it with 1+2 to stop his momentum and gain frame advantage.

  • 0

    Watch for Eddy's f,f,F+3; it is +8 on block and transitions to HSP, so do not press buttons and instead prepare to defend the stance mix-up.

Tips are AI-written from the frame data credited below; tournament results come from start.gg.

Frame data: Wavu Wiki (CC0).

Tournament data provided by start.gg.

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Punishers

Eddy moves that are −10 or worse on block, with Kuma's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.

Eddy moveOn blockPunish withStartupDamage
b+1,4,3+4-24ws1,2** (launch)i1351
f+4,3+4-24ws1,2** (launch)i1351
R.df+1+2-18db+1,2** (launch)i1441
uf+3,3-18db+1,2** (launch)i1441
db+2,3-18db+1,2** (launch)i1441
df+3-18db+1,2** (launch)i1441
db+2-18ws1,2** (launch)i1351
ub+4-17db+1,2** (launch)i1441
d+4-16ws1,2** (launch)i1351
b+3,3-15db+1,2** (launch)i1441
db+3+4,4,3-14db+1,2** (launch)i1441
b+2,3,3-14db+1,2** (launch)i1441
Kuma moves Eddy can punish
Kuma moveOn blockEddy punishes with
b+3+4-28f+3,4
f+3+4-23ws1,3
db+4-23ws1,3
b+1+4,f,f-20f+3,4
f,F+2-19f+3,4
R.df+1+2-18f+3,4
ub+1+2-17ws1,3
d+3-17ws1,3

Frame data: Wavu Wiki (CC0).

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