Tips
- 0
Use Electric Wind God Fist (f,n,d,df:2) to maintain a +5 frame advantage and discourage Armor King from attempting throws.
- 0
Armor King's Shoulder Impact (f+1+4) is extremely unsafe at -19 on block; ensure you use a full launcher to punish it.
- 0
Watch for Armor King's db+3 (Foot Sweep); it is a homing low but is -26 on block, allowing for your most powerful ws launcher.
- 0
Devil Jin's b+4 (Demon Steel Pedal) is a safe i17 mid (-8 on block) that provides a +30a combo on counter hit, useful for catching Armor King's timing.
- 0
If Armor King transitions into BAD stance, be ready to challenge with fast mids, as many of his transitions leave him at a frame disadvantage.
- 0
Use df+2 to track Armor King's right sidestep, and consider the MCR transition which is +14 on hit.
- 0
Armor King's f+2,1 Heat Engager is -9 on block, making it safe, but you can take your turn back immediately as he is at a disadvantage.
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
Tournament data provided by start.gg.
Sign in to post a tip or vote.
FAQ
Who wins Devil Jin vs Armor King in Tekken 8?
We do not have enough recent major-set data yet for a reliable Devil Jin vs Armor King winrate. Use the tips and VODs below while more tournament results come in.
How do you beat Armor King as Devil Jin?
Use Electric Wind God Fist (f,n,d,df:2) to maintain a +5 frame advantage and discourage Armor King from attempting throws. Armor King's Shoulder Impact (f+1+4) is extremely unsafe at -19 on block; ensure you use a full launcher to punish it. Watch for Armor King's db+3 (Foot Sweep); it is a homing low but is -26 on block, allowing for your most powerful ws launcher.
Are there pro VODs for Devil Jin vs Armor King?
No tournament VODs are listed for Devil Jin vs Armor King yet. The tips above still cover the main patterns while we index more sets.
Punishers
Armor King moves that are −10 or worse on block, with Devil Jin's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Armor King move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| db+3 | -26 | ws1,4 (launch) | i13 | 33 |
| f+1+4 | -19 | f,n,d,DF+4,4 (launch) | i16 | 35 |
| R.df+1+2 | -18 | f,n,d,DF+4,4 (launch) | i16 | 35 |
| 3+4,2 | -18 | f,n,d,DF+4,4 (launch) | i16 | 35 |
| db+4 | -17 | ws1,4 (launch) | i13 | 33 |
| d+3+4 | -16 | ws1,4 (launch) | i13 | 33 |
| d+3+4,3 | -15 | b+2,3 (launch) | i14 | 34 |
| d+4 | -15 | ws1,4 (launch) | i13 | 33 |
| d+2,4 | -14 | b+2,3 (launch) | i14 | 34 |
| ub+1+2 | -14 | b+2,3 (launch) | i14 | 34 |
| 3,4,1 | -13 | df+1,2 (launch) | i13 | 31 |
| f+3,2,1 | -13 | df+1,2 (launch) | i13 | 31 |
Devil Jin moves Armor King can punish
| Devil Jin move | On block | Armor King punishes with |
|---|---|---|
| b,f+1+2,2 | -31 | 3+4,2 |
| u+4 | -25 | 3+4,2 |
| f,n,d,DF+3 | -23 | ws3,1 |
| f,n,d,DF+4 | -23 | ws3,1 |
| df+3,2,4 | -22 | f+2,1 |
| f+4,3 | -22 | f+2,1 |
| R.df+1+2 | -18 | f+2,1 |
| b+3 | -18 | f+2,1 |
VODs (Devil Jin's side)
No VODs on this side yet.
Sign in to paste a VOD.
