Tips
- 0
Be extremely careful with pressure at -6 or worse, as Yoshimitsu's 1+4 (Flash) starts in 6 frames and can launch you for attempting to continue your turn.
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Use f,F+2 (Demon's Paw) as a safe mid poke at range; it is -8 on block and acts as a Heat Engager to start your offense.
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When Yoshimitsu enters DGF (Dragonfly), you can challenge with uf+4 (Wraith Kick) or 1 to float him, but watch for DGF.2 which is +4 on block.
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If Yoshimitsu whiffs a move in NSS (No Sword Stance), be aware that his NSS.1+4 (Flash) is slower at i8 but still very dangerous.
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Use b+1 to track Yoshimitsu's sidestepping, as it completely tracks SSR/SWR and is only -6 on block.
- 0
If Yoshimitsu uses 4~3 (Kangaroo Kick), punish it on block with ws4 or ws1, as it is -13 and will launch him for a full combo if you use a faster i13 punisher like ws1,2.
Tips are AI-written from the frame data credited below; tournament results come from start.gg.
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Punishers
Yoshimitsu moves that are −10 or worse on block, with Devil Jin's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.
| Yoshimitsu move | On block | Punish with | Startup | Damage |
|---|---|---|---|---|
| b+1,1,1,1,1,1 | -73 | b,f+1+2,2 (launch) | i25 | 66 |
| 4,4,2,2,NSS.1 | -54 | b,f+1+2,2 (launch) | i25 | 66 |
| db+2,2,2,2,2,2 | -49 | b,f+1+2,2 (launch) | i25 | 66 |
| f,F+3+4,1+2 | -31 | b,f+1+2,2 (launch) | i25 | 66 |
| db+3,3,3,3,3,3 | -26 | ws1,4 (launch) | i13 | 33 |
| db+3 | -25 | ws1,4 (launch) | i13 | 33 |
| 4,4,2,2 | -24 | f,n,d,DF+4,4 (launch) | i16 | 35 |
| 4,4,2 | -22 | f,n,d,DF+4,4 (launch) | i16 | 35 |
| b+1,1,db+3 | -20 | ws1,4 (launch) | i13 | 33 |
| 1+4 | -20 | f,n,d,DF+4,4 (launch) | i16 | 35 |
| b,B+1+4,B | -20 | f,n,d,DF+4,4 (launch) | i16 | 35 |
| f,F+3+4 | -20 | f,n,d,DF+4,4 (launch) | i16 | 35 |
Devil Jin moves Yoshimitsu can punish
| Devil Jin move | On block | Yoshimitsu punishes with |
|---|---|---|
| b,f+1+2,2 | -31 | d+1+4,B+1 |
| u+4 | -25 | f+3,4 |
| f,n,d,DF+3 | -23 | ws3,2 |
| f,n,d,DF+4 | -23 | ws3,2 |
| df+3,2,4 | -22 | f+3,4 |
| f+4,3 | -22 | f+3,4 |
| R.df+1+2 | -18 | f+3,4 |
| b+3 | -18 | f+3,4 |
start.gg majors
Across 1 start.gg major sets, Devil Jin is 0–1 against Yoshimitsu.
Tournament data provided by start.gg.
Matchup charts: Devil Jin · Yoshimitsu
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