Devil Jin VS Heihachi

Devil Jin vs Heihachi

VODs from Devil Jin's side

Tips

  • 0

    Punish Heihachi's f,F+2 (Demon God Fist) or qcf+2 (Iron Hand) with ws2, as both are -16 or worse on block and ws2 launches for a full combo.

  • 0

    Use b+1 to check Heihachi's movement, as it is a safe i12 high that tracks his sidestep right completely.

  • 0

    Use df+2 to track Heihachi's right sidestep; it is safe at -9 and can transition into Mourning Crow (MCR) on hit for +14 advantage.

  • 0

    Devil Jin's u+4 (Samsara) can evade Heihachi's high jabs and some mids between frames 5-9, but it is extremely punishable at -25 on block.

Tips are AI-written from the frame data credited below; tournament results come from start.gg.

Frame data: Wavu Wiki (CC0).

Tournament data provided by start.gg.

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Punishers

Heihachi moves that are −10 or worse on block, with Devil Jin's best standing punisher (first hit or two-hit string, no Heat or Rage). Lows are punished from crouch with a while-standing (ws) move.

Heihachi moveOn blockPunish withStartupDamage
f,n,d,DF+3-23ws1,4 (launch)i1333
f,n,d,DF+4-23ws1,4 (launch)i1333
R.df+1+2-18f,n,d,DF+4,4 (launch)i1635
db+2-18ws1,4 (launch)i1333
1,1,WAR.2-17f,n,d,DF+4,4 (launch)i1635
df+2,1-17f,n,d,DF+4,4 (launch)i1635
df+2,WAR.1-17f,n,d,DF+4,4 (launch)i1635
1,1,2-17f,n,d,DF+4,4 (launch)i1635
f,F+2-16f,n,d,DF+4,4 (launch)i1635
f,n,d,DF+4,4,4,n,4,4-15b+2,3 (launch)i1434
f,n,d,DF+4,4,4,1-15b+2,3 (launch)i1434
df+3,1+2,1-15b+2,3 (launch)i1434
Devil Jin moves Heihachi can punish
Devil Jin moveOn blockHeihachi punishes with
b,f+1+2,2-31d+3,H.2
u+4-25d+3,H.2
f,n,d,DF+3-23ws3,1+2
f,n,d,DF+4-23ws3,1+2
df+3,2,4-22d+3,H.2
f+4,3-22d+3,H.2
R.df+1+2-18f+2~1,1+2
b+3-18f+2~1,1+2

Frame data: Wavu Wiki (CC0).

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